jtokarchuk's Forum Posts

  • 14 posts
  • appreciate the speedy response!

    new technology always brings lumps in the carpet, good luck hammering em out!

    emailed.

  • clicking 'issue license' is only refreshing the page.

    • chrome
    • internet explorer

    What can I do to get the license I paid for?

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  • You will not be spoonfed.

    do some research, read through the how do I forum, and you will figure it out.

    This may be sharp-tongued, but if this is a final university project and you have these sort of questions, you may wish to consider another career path.

  • html5 games have a width and height. ergo resolution.

    I think I am going with 8x6 letterbox scaled

  • I'm looking at doing pixel art for the game, but I do not want it to look pixelated (aka no 3x or 4x scale)

    -- for a game that I am hoping to one day release on chrome web store/clay/ouya etc -- what would be the right resolution to make the game in?

    I am planning on using letterbox resizing for anything above my minimum, but should I be going as low as 640 x 480? What are you guys doing?

  • Here's a pastebin (I reccommend using this for code as I do not see code tags on the forum) -- as that is quite hard to read.

    Pastebin

    Tutorial Link

  • It's odd. I deleted that capx -- created a new one and now everything works fine on the new version.

    Let me know if you duplicate and i'll submit tomororow. Thanks.

  • maybe my construct2 ver is corrupted. any issues on win8?

    ---

    just tried it on the sprite itself -- anything I add the behaviour to makes the sprite dissapear... r139 bug?

    EDIT: Updated to latest beta, still not working.

  • found it on a tutorial. if i add the bhaviour to the sprite directly it stil ldissapears.

  • everytime i add a behaviour to a sprite, it dissapears.

    when i download other capx's -- it works as expected.

    No idea.

    capx

  • You could just do an AJAX request to your own website (if you have one) -- and if it fails -- device is offline.

  • do you mean animating the experience bar?

    I would download your capx -- but I don't do 4shared. Can you put it on dropbox?

  • This is how I have done it in the past -- You will need to work it into your game though.

    http://pastebin.com/2gJzqxER

  • Hi there.

    I have recently purchased construct, and I love it. I have used impact.js for some time, and while it has it's own merits, I love that I can get a functional prototype up in minutes with this product. Kudos to Scirra!

    I have searched the forums for some time, and came up with the following questions pertained to my own game I am planning/storyboarding.

    1. Do I have the tools at my fingertips to create a jRPG style engine/battle system? (I can create my maps and sprites, I'm talking to complex menu drive battle systems and menu systems)

       - Keep in mind I am not asking to be spoonfed. I am just wondering how     much code I am going to have to write myself versus an event driven system.

    2. Would I be better off moving to a zenonia-style action RPG engine? Would I have more success in construct? It looks to me like the product is geared towards action/platforming scenarios.

    3. Level Design

    Should I be using layouts for each of my maps? Or should I be using large layouts and have the character warp around to different areas as they enter buildings -- which makes more sense? Or should I have one layout and have it dynamically load from area files.

    Thank you for your time.

    PS: Any way I can change my forum timezone? It's like 6 hours off.

  • 14 posts