Josek5494's Forum Posts

  • I thought i was the only one with this problem... Glad to see you post it here and hope somebody find a clue!

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  • Thanks to all of you guys for the support. I'm on vacation right now but when i come back i will do a video tutorial and a little explanation with the guy who made the plugin works donald Cela

  • Nope, anything weird required to make the plugin works... Just create your app in Facebook to see your app name and id, use the actions in your project, install and fill the variables in cordova-plugin-facebook4... Guys you should make test with different Android and iOS versions to maybe find a clue, but i repeat, i have a friend using it on Android without any kind of problem following the steps.

  • Josek5494 I have tested the project installed in a device with Facebook App installed and result is error as the Vegamon007 reported.

    Mmmm i think the user who bought my plugin will post here to explain a little if he did something that we dont know

  • Josek5494 just created a blank project to test your plugin again. Same result as with my actual project, none of the plugin actions do anything. My event sheet looks like this:

    http://imgur.com/01CiAbf

    http://imgur.com/qGl0WYD

    My layout looks like this:

    http://imgur.com/3hb05Iz

    After exporting to iOS, I'm noticing something strange. When I tap any of the 3 buttons, the first 'Set text' action resolves and changes the text to "Logging in", but the second 'append text' action does not resolve. Not sure why this is but it seems like the action from your plugin is stopping any subsequent actions from resolving... When I test the same thing on my browser via Construct 2 (localhost) the text changes to "Logging in - Still logging in", that is, both the 'set text' and 'append text' actions resolve. Any idea what this could mean?

    Are you testing the project installed in a device with Facebook App installed too? Have you tried it on Android?

  • Hi Jose,

    I've been testing out your plugin today. Similar to GameThirsty, I am able to build to both iOS and Android but none of the actions in your plugin does anything.

    I have tried multiple different parameters in the login call and the app ID and name are correct in the Intel XDK plugin. None of the other functions (share dialog, get login status, app request etc.) work either.

    GameThirsty did you manage to solve your issues?

    My plugin is a wrapper of this: https://github.com/jeduan/cordova-plugin-facebook4 so maybe this plugin is causing some issues, but i say to you i have knowledge that at least one of the users who bought my plugin is using the invite action without any problem. I will say to him to post here if he did a special step or something that we dont know yet. Sorry for this issues.

  • >

    > > I have tried everything, the parameters are set in the Intel XDK for the Facebook plugin you mentioned.

    > >

    > > The only param I have to test is "user_profile".

    > >

    > > There should be a window that pops up to login with your Facebook credential correct?

    > >

    > > Josek5494

    > >

    >

    > Maybe in your device your credentials are already in and it detects automatically. Test On login failed/success events and another feature like invite friends or posting a dialog to see if at least something works.

    >

    Tried on login success/ failed.

    None of them are triggering. There is no Facebook window that comes up to even login with.

    Your device has Facebook installed? Anyway, test other functions like Invite to see if nothing happens too.

  • Please make Video tutorial. I don't understand how its works.

    The plugin makes the user registration and the needed things automatically. You can ask me whatever you want ^^

  • Josek5494

    The test mode does not work ? For me it will display actual ads.

    Also I need to disable minify or else I would get black screen. Overlap =false does not work also.

    My plugin is a wrapper so i think the problem is in the Cordova one. I will keep this in mind to fix it (If the problem is in my plugin) after vacations ^^

  • I have tried everything, the parameters are set in the Intel XDK for the Facebook plugin you mentioned.

    The only param I have to test is "user_profile".

    There should be a window that pops up to login with your Facebook credential correct?

    Josek5494

    Maybe in your device your credentials are already in and it detects automatically. Test On login failed/success events and another feature like invite friends or posting a dialog to see if at least something works.

  • I got the build to work... but now when I try to test if the plugin works, I tap my login button and it does nothing.

    I do have "On touched object" -> CordovaFacebookConnect - > Login

    Nothing pops up.

    edit: Tried to put InAppBrowser in Cordova build to see if that would work, still does not.

    Josek5494

    Are you using your app_id and your app_name correctly in the plugin parameters? Are you writing the array of permissions in the login action without any error? Have you tried to do another action like invite after the login one to see what happens?

    Anyway you have an expression which returns the last error message, try it too ^^

  • Hey, sorry I took so long to give feedback but I've finally used the plugin and it's great! No issues. Thanks for your help, much appreciated.

    Thanks to you mate!

  • Thanks

    Yeah, sorry forgot to mention XDK

    What I meant to say was, Is there a particular checkbox on Construct 2 export that makes the plugin cordova inappbrowser install within XDK ?

    Are you using the export to intel xdk option when you export your project in Construct 2 to Cordova? If the answer is yes again, dont worry because xdk will add the needed line to additions file when you emulate or build. If youre not checking this option, in xdk when you export your html5 Construct 2 exported files be sure youre selecting an option called like Use Cordova plugins(this will auto add the line too). Finally go to xdk develop tab with your project selected and be sure you have the needed line of code to include the plugin in the project.

    Srry if you dont understand very well, my english is not so good yet

  • You need to use the C2 Browser object, and call the function you need with Execute Javascript option ^^

  • You use intel xdk? If the answer is yes, when you import the html5 code of your C2 project, it will add a code line in your xdk additions file to call the plugin and install it when you emulate or build.