JohnnySix's Forum Posts

  • I think you'd need to delve into the 3rd party plugins, as I was looking to do the same recently, and it's not yet (as far as I can see) supported natively.

  • You can click the image to play it.

  • Still working on bugs, most prominent of which is a freeze bug on the first physics interaction, after that, not more freezes.

  • Still getting the "SqlDateTime overflow. Must be between 1/1/1753 12:00:00 AM and 12/31/9999 11:59:59 PM." error.

    I tried minify/non minify thing. Do I need to remove all references to the arcade plugin in the original file?

    Would be cool if the form saved off the data you had entered too - the form gets wiped and after the 5th time filling it all out I lost more than a little motivation.

  • You're spoofing it by scaling the layer or layers.

    I've uploaded an example - arrow keys to move the player, mouse wheel to change 'height'.

    http://johnnysix.net/games/camheight/

    http://johnnysix.net/games/camheight/camheight.capx

  • You'd be scaling the layer or layers- I'd set a variable and scale your layers based on that, so you only need to adjust it once.

  • Sorry dude, I forgot to RTFM.

    Awesome to see you're still active on the forum. I was gonna ask, do we need to modify the url for the php in the code of the plugin, or is there a setting from the plugin itself to change the reference?

  • I think this is broken in the latest Beta of Construct2 - whether installed in plugins folder or the behaviors folder, it won't load.

  • Jase00

    Can't you just spawn another sprite with an identical image at the same location and do a completely different behaviour?

    Like -

    Object A is Overlapping hole - Spawn Object B

    - Destroy Object A

    For all intents and purposes, it's the same thing, and there's not reason you couldn't transfer instance variables etc between the two.

  • You'd probably want to use the pin behaviour, and have the gun assigned to an image point that you place at a hand.

  • Okay, this can be closed. So it's twofold, firstly the layout restart doesn't reset variables for that layout; secondly the facebook share score/post score event doesn't seem to do anything any more.

  • Thanks for sharing TheWyrm .

    Adding user templates or templates for the HTML output would be a bonus for the exporter, in addition to having a user-selectable icon set, rather than having to load them into each project.

  • twg - Could you please share your method?

    I've been trawling the forums for a solution of how to post more interesting things using open-graph stories with an app [ website only ] - but as yet nothing is documented on the forum or manual on how to do more than publish a score.

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • Problem Description

    Touch 'Tap' and 'Hold' behaviour inconsistent / not working between layouts, even with same event structure

    Attach a Capx

    Attached

    Description of Capx

    Gameplay removed, counter counts down to replicate game loss , buttons moved from outside visible canvas on screen, animations are triggered from touch, restart game is not.

    Steps to Reproduce Bug

    • Export project
    • Await countdown
    • Try click 'replay' button

    Observed Result

    Nothing

    Expected Result

    Level to restart

    Affected Browsers

    • Chrome: (YES)
    • FireFox: (YES)

    Operating System and Service Pack

    Windows 7

    Construct 2 Version ID

    r175