Some way to set them with co-ords too would be awesome - when you want accuracy, and aren't using edges or corners to align things. :)
Been working on an old age mutant kung-fu turtle.
<img src="http://www.johnnysix.net/games/KFT01/Preview.png" border="0">
johnnysix.net/~KFT01
It's interesting seeing how Atomic Armadillo did the Ninja Gaiden stuff- it's almost exactly what I'm trying to get to in my buggy way.
I haven't half as elegant a solution, and through a unexpected crash trying to duplicate scenery, lost the workaround to stop him skating after jumping. :p
If you press down while jumping he'll smash down on enemies ( and won't ski )
CAPX here johnnysix.net/games/TurtlePower6.capx[url=http://www.johnnysix.net/games/TurtlePower6.capx]www.johnnysix.net/games/TurtlePower6.capx[/url]
Edit - been tightening up the GFX on level 3.
<img src="http://fc05.deviantart.net/fs70/f/2012/072/e/6/work_in_progress_game_1_by_johnnysix-d4so4v7.png" border="0">
Just need to figure out why the splats aren't spawning when the enemies are destroyed.