JohnnySix's Forum Posts

  • So, right now, it works, but when the characters (platform movement) are up against a wall and being pushed, it jitters madly.

    To remedy this I thought I'd simply add in a test to see if they're against a wall, and disable this. Since you can't test directly the underlying platform behaviour, instead I am just testing for collision at offset, however this has disabled the behaviour altogether.

    <img src="http://www.johnnysix.net/games/LongNo2.png" border="0" />

    Anyone got any ideas of a better way to do this?

    I'm holding off asking too many questions, but this one has me stumped.

  • Woop - I'll disable fade/destroy for now then? I thought I'd seriously broken something - I learned how to use the Chrome Console though, now it's much quicker to track down what is actually causing the error and where. <img src="smileys/smiley1.gif" border="0" align="middle" />

  • Nooooooooooo!

    <img src="http://www.johnnysix.net/games/LongNo.png" border="0" />

    Point size range: 1 to 64 preview_prelude.js:36

    Uncaught TypeError: Cannot read property 'behavior_insts' of undefined preview.js:1344

    Runtime.logic preview.js:1344

    Runtime.tick preview.js:1181

    (anonymous function)

    From this :

              // Tick behaviors

              // For each type

              for (i = 0, leni = this.types_by_index.length; i < leni; i++)

              {

                   type = this.types_by_index;

                   

                   if (!type.behaviors.length)

                        continue;     // type doesn't have any behaviors

                   // For each instance in type

                   for (j = 0, lenj = type.instances.length; j < lenj; j++)

                   {

                        var inst = type.instances[j];

                        // For each behavior-instance in instance

                        for (k = 0, lenk = inst.behavior_insts.length; k < lenk; k++)

    Uncaught TypeError: Cannot read property 'behavior_insts' of undefined

                        {

                             inst.behavior_insts[k].tick();

                        }

                   }

              }

  • Excellent stuff- the perspective warp could be really awesome for spoofing 3d stuff, from star-wars style text to something like Space Harrier.

    <img src="smileys/smiley36.gif" border="0" align="middle" />

    <img src="http://farm3.static.flickr.com/2543/3681837347_f1323c82b7.jpg" border="0" />

  • Very cool - you got wires/uv's ? Would be interested in the process - you're doing yourself a disservice without posting pictures. :)

    What's your polycount? :D

  • I only got one candy, but I like the concept!

    The size change was pretty cool. Keep working!

  • Wow, that last link is some crazy awesome shader wizardary!

  • If anyone else has a chance to stop by and give them a push, it'd be appreciated, they're slowly sliding down the rankings, as I don't have as many followers. <img src="smileys/smiley1.gif" border="0" align="middle" />

  • http://www.johnnysix.net/games/FollowMe11/

    New level, tougher challenge. OMG.

    If it's too tough, press backspace/delete keys to respawn. <img src="smileys/smiley36.gif" border="0" align="middle">

    <img src="http://www.johnnysix.net/games/FollowMe11/preview91.jpg" border="0">

    <img src="http://www.johnnysix.net/games/FollowMe11/preview92.jpg" border="0">

  • Awesome, thanks!

    River is in 13th, the other two are 6th and 6th haha - hopefully can stay in top 10 until voting ends!

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • No rates, I'd gladly trade music for coder help though. :)

    Looking forward to seeing the new levels Albatr!

  • When I'm not making games or sleeping, I do a fair few remix competitions, over the last year or so have entered ~100 songs haha.

    Anyway - out of the blue- one of the contests I'm in has very few constants, giving me a better than usual stab at getting in the top 10, given most of the contests ( Like Usher/Alicia Keys ) usually have over 1000 entrants, the best I usually get on voting is 400th place.

    If anyone has time, motivation, facebook and the ability to uncheck a tickbox for opt-out (no permissions are needed to vote ) - I could use your help! :)

    Here are my three entries for the band CIVIL_TWILIGHT :

    Shape of a Sound

    Highway of the fallen kings

    River

  • I get frame skips etc too, are you using Chrome? Fraps didn't seem to capture at all in FireFox.

  • I did a couple more tracks - may not be what you're looking for, but was fun making them. :D

    http://soundcloud.com/user990716/sets/8-bit-runner-tracks/

  • Am guessing you figured this out- am looking to experiment with putting a game on Facebook - how did you find the process, and did you need the secure socket layer to get it approved?