Im developing a platformer game for Android and IOS.
Im testing it on a Galaxy S2 and Ipad 2 and using Cocoonjs.
In levels without enemies the game runs at 62 fps.
When I have 2 enemies on a level, the game goes to 40 fps or even lower...
The enemies have platform behavior and im really trying to simplify as much as possible...
Also, the game in lower devices like Xperia U and Iphone 4 runs at 40 fps even without enemies.
Please if anyone can help...
Thank you.