Joannesalfa's Forum Posts

  • Joannesalfa what did You use for making .ipa?

    Using appMobi to compile via cloud and cocoonJS compiled .xcodeproj which is required to use mac to compile .ipa

    the biggest problem you need to pay $99 to get iOS developer program allows you to compile .ipa while you exchange the certificates.

  • Wow, thx Joannesalfa

    How about HTML5 performance on BB10?

    Is that perfomance as good as in Playbook OS 2.1 ?

    And how to integrate 'HTML5 exported files' from Construct 2 to BlackBerry Webworks SDK?

    Thx for reply :)

    I haven't tried my game on BB10, they say it's decent and better than Playbook OS 2.1

    Simply export a C2 game, then create an xml file which is required to configure the init and permission, also create icons, go to ripple to test if it's fine, then link to SDK where can compile html5 to .bar, make sure to sign the app before to host the app in appworld. That's all.

  • I missed this thread, i developed a prototype app with Webworks SDK and got approved in App World.

    I can share the experiences, or maybe we can wait when Blackberry 10 comes out in early 2013, it's newer than Android and iOS.

  • I compiled my HTML5 game to .ipa via cloud compiler, then i installed my game on iPod Touch 4 via iTunes, it works like a charm.

    But i haven't uploaded my app on app store until the beta is finished.

  • Awesome, it looks HTML5 is new Java without plugin

  • but the magic wand is not a photoshop tool !!

    it's just a tool that selects an area color to faster erasing !

    C2 Image Editor is basically designed for placeholders, collision and image points; there no way to make an image as final product.

    Use Gimp, Paint.NET or Photoshop to create images.

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  • I guess Ashley will say NO because we know C2 image editor is not another photoshop

  • Well, a bit propaganda/marketing.

    This advertisement states slow startup and poor performances of HTML5 on iOS, and it's true.

    What's the article fails to mention is that those poor performances are mainly due to the bad support of html5 gaming/app on safari's iOS default browser (lack of WebGL support by default for instance).

    It's marketing for a (apparently) working solution to convert flash apps to native apps.

    That's a nice tool and solution for sure.

    But HTML5 hasn't failed as much as the article wants to state. On desktop computers, I think HTML5 gaming support in most recent browsers is more than decent.

    Thanks to wrappers like cocoonJS and appmobi, I guess you can get decent apps on mobiles.

    Also, at some point in the future hopefully there will be Firefox OS that will aim at low budget mobiles (and possibly at high end too for the more geeky/freedom-thirsty users) based on a linux core and providing a firefox browser as interface of the OS, supporting HTML5.

    An alternative to Apple locked privacy policy and Google's "we trace you" policy.

    So imo, the link you gave is a marketing text operating on misinformation to sell what could be a short-term solution today. But I don't think HTML5's state is as bleak as this advert likes to say.

    Good, i believe everything what you told, thanks for clearing that.

  • I�ve reading these reasons why HTML5 failed to fulfill the promises, there a thing why Facebook got rid of HTML5 and remake with native app for iOS.

    http://spaceport.io/html5

    I'm not sure what means the maturity of HTML5

  • Sounds good! i will see what i can do

  • Not yet, but it's on our todo list. For the time being you can use an external tool like Resource Hacker.

    Thanks, i always use Resource Hacker to custom stuffs for personal use :)

  • I'm just curious, comparing to Construct Classic offers to add an Icon before to export EXE.

    Does C2?

  • I think we should contact to appMobi and Ludei to support API for OUYA

  • Kindle Fire HD uses Android, you may export with appMobi or CocoonJS to use cloud compiler to be converted into .apk

    C2 already supports Win 8, there has windows 8 plugins.

  • The idea if the constant variables are set up, when i try to add new value, the variable selection should be <none>, not NULL or empty field