I still think Ouya made a big mistake by not considering a way to more easily accommodate the popular indie dev platforms. I brought this up in another thread and someone shot the idea down, but they didn't realize that this has been done before with major commercial systems (and some underground systems), most especially in the 1980's, but I realize some people here might be too young to know about that...
The games I see being made online with the different indie dev platforms are much better than the stuff I see on XBLIG, but it looks like Ouya is about to have a bunch of XBLIG quality games. I'm not saying that's bad, but by supporting more indie dev platforms, they would open themselves up to much better games. But this is all assuming the Ouya is ever released; I'm not saying it's vaporware, I'm just saying that I realize it's not a cakewalk to get a game console to market, even with over 8 million dollars from Kickstarter.