jcbarriento's Forum Posts

  • 12 posts
  • SkyRider - My First Game in Construct 2

    jef2dgames.com/skyrider

  • Not a game, just a experiment...

    jef2dgames.com/life

    • New Updates

    1-New rank system

    2-Updating of weapons

    3-Adjustment in progressive difficulty

  • I liked

    It's fun and works great as a casual game!

  • Your "character" is always in the same place. Is it really that you need a bump here?

    Why not position in the center of the screen slightly behind the ball? No collision.

  • Put the IN at the beginning of the screen and the more to the end

  • Var Sound

    Create Object INSound

    Create Object OutSound

    Screen

    +----------------------+

    +-----+ +-----+

    | IN | |Out|

    []-[]-[]-[]-[]-[]-[]-[]-[]-[]-[]-[]-[]-[]-[]-[] ==> Movment Train

    | | | |

    +-----+ +-----+

    +----------------------+

    Train Is Overlap INSound - Volume Inc Volume Sound

    Train Is Overlap OutSound - Volume Dec Volume Sound

    At some point the training will be on IN and OUT but the volume will be balanced

    When Train in "IN" Volume INC

    When Train in "OU" Volume DEC

    good luck!

  • Global Var MenuSelect

    Global Var MenuSelectPx

    Global Var GoSelect

    Create Object MenuSelect as Bar Color (Opacity 40 (Ex))

    Start Layout MenuSelect = 1 (A)

    MenuSelectPx = Inicial Pos Y Menu A (Ex: 400)

    A=1 <- Selected MenuSelect Bar Color - Pos Y of A(Ex: 400)

    B=2

    C=3

    D=4

    E=5

    F=6

    Distance between menu texts (ex: 40 px)

    Gamepad:

    On Game Pad DPad Down MenuSelect = Min(6,MenuSelect + 1)

    On Game Pad DPad Up MenuSelect = Max(1,MenuSelect - 1)

    Mouse:

    On mouse over A - MenuSelect = 1

    On mouse over b - MenuSelect = 2

    Etc...

    Every Tick: MenuSelect "<-(bar color)" lerp(Self.y,MenuSelectPx+(MenuSelect*40),10*dt)

    Or

    Event: MenuSelect <> 0 and trigger once

    MenuSelect (Bar Color) Destroy

    Create Object MenuSelect (Bar Color) Pos X (ex: 1100) Pos Y MenuSelectPx+(MenuSelect*40)

    On click:

    GamePad Button A - GoSelect = 1

    On Mouse click - GoSelect = 1

    Event: System Global GoSelect = 1

    SubEvent - MenuSelect = 1 Goto Layout x

    SubEvent - MenuSelect = 2 Goto Layout y

    SubEvent - MenuSelect = 3 Goto Layout z

    SubEvent - etc...

    I think this is it.

  • Hello people,

    I am creating in construct 2 a FPS Space Game and as I did not see any of this style here I decided to create one.

    This is a great development experience working with this game.

    Sorry, but at the moment only works with GAMEPAD, no keyboard, no menu (coming soon!).

    The graphics are still provisional.

    DPAD -> Zoom, Map and Mission

    B -> On / Off engine

    A -> Fire

    X -> Hiperspace

    Y -> Action

    Lt - Move to next sector

    RB - Temporary Shield

    Stick - Move ship

    For those who are curious,

    Download the game in the current stage:

    Win64:

    Http://www.jef2dgames.com/downloads/starx-win64.zip

    Win32:

    Http://www.jef2dgames.com/downloads/starx-win32.zip

    Images:

    Anyone who can give an opinion, thank you!

    Thank you!

  • Thanks for your return.

    The movement of the ship consists of "touches" with the arrows or dpad to move to the next line of fire.

    A touch for the opposing movement causes the ship to return before completing the move.

    Every 5 sectors there is an upgrade of the ship with more powerful shot.

    As you advance the more enemy sectors and difficulties arise.

    A downloadable version is available at:

    Http://www.jef2dgames.com/downloads.asp

    Your opinion was of great value.

    Thank you.

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  • Can someone give me an opinion on the difficulty progression of this game?

    On Scirra Arcade:

    https://www.scirra.com/arcade/shooting- ... 4264?cp=11

    Tanks!

  • Hi everyone, I just posted my first game here!

    Skyrider - for the strong!

    scirra.com/arcade/shooting- ... ider-14264

    Feedbacks are welcome! - <img src="{SMILIES_PATH}/icon_e_biggrin.gif" alt=":D" title="Very Happy" />

  • 12 posts