jatin1726's Forum Posts

  • I made a 3D Raycaster, but it was really slow and couldn't be used for any games. It didn't even have textures. Although it is not very good, it is my first 3d project in Construct 2 that actually works. I am very proud of it. If you want the .capx, reply saying that you would like it.

    Hi would love to see this capx. Could you please share it?

  • Hi Friends,

    Is it possible to create this type store view experience by construct 2?

    Here is the example: youtu.be/SfUkR_IZbyI

    if yes which effect we have to use? Thanks in advance.

    Regards,

    Jatin

  • jatin1726 The collision for the player icon, is already square. I use a basic square entity to attach my sprites to, so I'm still at a loss as to why this is even happening :\</blockquote>

    OK can u share capx file ... may b I will try to look into that and fix it.

  • Check your collison box and make it square for the box and triangle for the floor below for each wedge. Your issue will be resolved. I used to do this mistake when I was beginner.

  • Guys, please someone help with this. I dont know javascript if someone is good at it can help me in getting handtrack.js work inside construct.

  • I've been using Q3D lately but I can't figure out how to make a raycaster that always points to where the camera is pointing.. I was able to check for collisions by making the player shoot an invisible q3d object onto certain things (like the TV) but I'd rather use raycasting (since this way I would be able to show an icon saying that the thing the player is looking at can be interacted with).

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    This is the code:

    Am I missing something? I've looked all over this thread and it seems that GeorgeZaharia was able to figure something out but the link is broken.

    cc QuaziGNRLnose

    Really Amazing work, I haven't reached to this level in Q3d but i am friends here will surely help you. If possible please share a tutorial that how to use Q3d. We all looking for a simple and easy to understand tutorial.

  • OK, I will share: mega.nz

    I forgot to delete the paypal link, because I'm not selling the code anymore. Yeah, you can try using Canvas (Construct 3 has this feature) to create pixel lines, instead of using Sprites, it might make the effect better.

    Is it possible to create a tutorial for this please?

  • OK, I will share: mega.nz

    I forgot to delete the paypal link, because I'm not selling the code anymore. Yeah, you can try using Canvas (Construct 3 has this feature) to create pixel lines, instead of using Sprites, it might make the effect better.

    This is insanely insane awesome. Thanks a lot for sharing it. You have no idea it can turn as revolution in construct game engine.

  • I am providing a file with a semi-finished racing game. It took me months to build, based on the original code of this post. Anyone interested, check the link below.

    https://youtu.be/lO2eolZPXG8

    Can u please share the code for learning?

  • Hi Guys,

    Is it possible to detect hand movement using handtrack.js. One good example is here but can anyone make it usable inside construct 2 please? I need it badly.

    codepen.io/victordibia/pen/RdWbEY

    Regards,

    jatin

  • Yes it would have been really helpful if animations could be possible. I remember someone doing it through javascript and those videos are available in youtube.

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  • Please see this post for my contact details :)

    https://www.construct.net/en/forum/game-development/job-offers-and-team-requests-28/-paid-and-free-programmer-will-130628

    Hi Dop, I have sent you a mail with my mail id ancientmailstlc@gmail.com. PLease help me to fix the color inaccuracy

    Regards,

    Jatin

  • Please see this post for my contact details :)

    https://www.construct.net/en/forum/game-development/job-offers-and-team-requests-28/-paid-and-free-programmer-will-130628

    Hi Dop,

    I found out the reason for inaccuracy, actually on tap rgba which comes always has 100 as alpha, how to increase that aplha for rgb as fx effect for color/tint has only rgb values to update.

    If alpha is fixed then color accuracy issue is also fixed.

  • Like I said, if Canvas object doesn't detect the color correctly, it likely means that it's positioned wrong. Touch is obviously less accurate than mouse, so maybe you need to enlarge the image to make aiming easier.

    Also make the canvas object visible (larger in size and fill with color) to see where it has landed after the tap.

    Hi Dop,

    I tried increasing canvas size for accuracy but didnt work though text showing correct rgb detect on tab for extra sprite I m using to show detected color is different one. I have added color fx effect to achieve this. Can you share ur email id so that I can send my capx to you? thanks in advance.

  • It depends on how many colors you need to detect. If you only need to recognize a few basic colors, simple comparison (as in my previous comment) will do. If you need lots of colors, you can find color tables in google, here are a few examples:

    http://chir.ag/projects/name-that-color/#6195ED

    https://cloford.com/resources/colours/500col.htm

    Of course, you can't compare the rgb value directly, you need to find the nearest in the database.

    .

    Color detection should work the same way with mouse and touch. Maybe you are placing the Canvas object wrong on tap? Make it bigger than 1px and after reading r g b values fill the Canvas with some bright color, so that you'll see where it is.

    I used the get webcam example from construct 2 and followed the code you guided. On desktop it is quite ok but not accurate on mobile not satisfactorily. You can try it on mobile.

    vserv-images.s3.amazonaws.com/adsunit/webcamcolordetect/trackcolor/index.html