Jailbotum's Forum Posts

  • 6 posts
  • Here are Russian communities where you can ask for help with Construct:

    https://prodevs.ru/forum/

    https://vk.com/prodevs

    я тоже с казахстана, земляк, друг, всего пару минут буквально займет. Я просто голову ломаю, весь инет перерыл.

  • Here are Russian communities where you can ask for help with Construct:

    https://prodevs.ru/forum/

    https://vk.com/prodevs

    к сожалению что в вк группа что форум который вы скинули мертвы. Мне нужно помощи по минимуму, займет у вас буквально 2 минуты. Не откажите пожалуйста

  • Use a separate object for the camera - an invisible sprite with ScrollTo behavior. You can give it Bullet behavior and it will move by itself.

    To kill the character when it goes beyond the screen boundaries you can use ViewportLeft(layer) and ViewportRight(layer) expressions.

    For example:

    > On every tick
    Player compare X<ViewportLeft(Player.layerNumber) : Player destroy
    

    Блин дружище помоги пожалуйста, столкнулся с проблемой в проекте а опыта не хватает решить ее. Если тебе не сложно я сделаю трансляцию экрана условно 10 минут твоего времени занять. Крик души

  • Hello everyone, I am creating a 2D project, in this project I need the camera to move smoothly on its own along the y axis, regardless of the character. I need to make it so that the player himself has time to follow the camera, going beyond the boundaries - the character dies. I encountered a problem, I can not set the direction of automatic camera movement. Please help

  • If it's not too much trouble, please tell me how to do this? I'm just a newbie, I haven't fully figured out the program yet.

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  • how can i make the character jump on the platform from below instead of hitting his head on the platform. i need him to jump from the bottom up on the platforms passing through them.

  • 6 posts