JACLEMGO's Forum Posts

  • I made a massive new update to our game, Membrace and made it free on IOS and Android

    Grab the IOS version here:

    https://itunes.apple.com/us/app/membrac ... ?ls=1&mt=8

    Google play here:

    https://play.google.com/store/apps/deta ... v.membrace

    Used Cocoonjs to compile android APK and XCode Project and MoPub for ads.

  • Im using a List as a way to display highscores.

    [attachment=0:1cw1t1tu][/attachment:1cw1t1tu]

    If the game loses focus the list disappears. how can I solve this?

    each entry is concatenated from, name, score and date. C2 has no padding function, how can i format the text so that each entry lines up with the headings (name,points,date)

    Im using ajax (request from php and mysql), and an array to store all the values.

    Thanks

  • granpa, wanted to avoid using that, but seems like I will have to Thanks

  • The index LevelXLocations is a string, eg:

    "0,5,6,84,7,9,2"

    The expression choose(...) requires parameters, these parameters are the content of LevelXLocations, which is a string, this string need to be the parameters of choose

  • I have a multidimensional array (X,Y), which looks something like

    arr["LevelDescription","LevelTime","LevelGoal","LevelXlocations"]

    LevelXLocations = 0,5,6,84,7,9,2

    LevelXLocations is different for each level,

    I have a spawn item function, which creates an item according the the array, how can I do something like:

    Self.X = choose(arr[LvlIdx,LevelXlocations])

    So, how can I covert a string to choose parameters

    Thanks

  • As anyone solved this issue? Also, can someone post an example of how to do in app purchases with CocoonJS.

  • ludei Any progress on this issue?

  • Is there a way to get the plugin settings from the runtime file. eg:

    cr.plugins_.PluginName.settings['version'];

  • Ashley, an event in the SDK which can trigger a callback when the game is done loading? If not, is there a way I can check if the game is done loading?

  • Thanks Ashley that worked.

    Another question. As from above, this plugin creates buttons on runtime, but its not a "world" type, it is an "object". But I want to render 3 different squares during edit time, so the dev can position them, these positions can then be used during runtime to position the buttons. Is this possible?

  • Ashley, this bug is caused, because the C2 engine handles the touch event. Is there a way I can first handle the touch event, and then send the event to the C2 engine?

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  • I'm also whiling to pay someone for assistance on this. Please it is really urgent!

  • Ok, here is the exported version:

    plugin.c2linkit.com/test

    What this plugin does, if add the mask, the buttons and the level indicators, so that our developers won;t have to do it, and if we change the images, all the buttons in all the games update, without compiling a new version.

    The start button functions correctly in FF/IE, also in Chrome, but the developer tool must be closed, if you open the dev tools, the click events on the start button doesn't fire.

    The best part is, if I set the C2 Projects's full screen mode to off, instead of Fullscreen Letterbox Scale, the click events work.

    Any help please!!!!

  • I'm looking for C2 developers based in the Gauteng (Centurion) province of South Africa. I you are, please let me know asap for possible full time position(s).

  • Select all the textboxes, sprites, etc...

    Then you can align them center (horizontally/vertically), left, top, bottom, etc...

    Grid distribution will also be nice, with margins, columns and rows.