Jacke's Forum Posts

  • 10 posts
  • If it is top down then you would be simulating the speed/direction changes of a hill. Definitely possible

    Yes, but how I do it? I have trying everything.

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  • I speak bad english but I try.

    View:

    Top down

    Floor:

    X*X pixels sprite. Sprite is upward/downward slope.

    The speed of the ball changes:

    Speeds up / slows down. The direction of the ball changes etc.

    Whether it is possible? (construct 3)

    Tagged:

  • Look to pop ups behind - move (drag) windows.

    (sorry my bad english) =)

  • r 99 (64-bit)

    IE 9

    Win 7 (64-bit)

    When I run layout to IE 9, sound works. But if I uploading my game in web and testing, so game working but without sounds.

    So, preview game working good, but finally game in web working, but without sounds.

    Sound format is .m4a (IE 9). What is the problem? =)

    Firefox and Chrome works good (.ogg) every time.

  • Now I tested FF 13.0.1 - working good.

    And reinstalling FF 14.0.1 - not working, BUT then I installing FF 15b1, it working good. So now I use FF 15.

    Amazing phenomenon =)

  • Windows 7 (64 -bit)

    Firefox 14.0.1

    C2 r99 (64 -bit)

    ----

    When I run layout first time, Firefox opening preview game, BUT without sounds and music. Other browsers working correct.

    When I try run layout second time, then preview game not opening (http://localhost:50000/ - loading and loading... but not opening).

    I have to close Firefox every time when I run layout, then it working one time.

    (sorry my english)

  • How make smooth object scaling, 1 (normal size) to 2 (double size)? I want smooth motion between 1 and 2 sizes (like animate). Somehow with DT, but how?

  • (damn my english)

    Problem is behavior of the ball.

    Uphill:

    If speed of the ball is too slow (not go over to hill), then speed of ball should to slow down (decelerate) and ball rolling backward down to hill etc.

    How I do like this behavior to ball?

    Example 2: Hole number 3 etc.

  • Set angle toward(Mouse.X, Mouse.Y)

    ?

  • (sorry my bad english)

    How do I.... top viewed hill or ramp?

    Like as Minigolf game

    Maybe using Is overlapping -condition, but how (angles and speeds)?

  • 10 posts