so i've been watching some tutorials, and in this one video, we are going over things like animation states, keyboard input etc. the guy gets his animations to play through states ,while all his code is in the character's keyboard event, but my character just plays the idle animation no matter what (unless i copy/paste the code in each layout that the character object is in.) not so sure how this works, but is there any way that i can control my character AND get the animations to play correctly, without perpetually dumping all their code into each event sheet?