3030's Forum Posts

  • Word, high cell count is because of a huge layout, but it's crucial to my gameplay, so I cant really avoid it, unfortunately. I will go through some of those optimizations though, I am using quite a few Easetweens, resizing, rotating, etc.. but i dont understand how you can make your game *look good* without them... perhaps mobile can be 'simpler'.. i guess.

  • Does anyone know if there is there a difference between a full / final compile with cocoonjs and the CocoonJS Launcher app on iphone/ipad? If I'm getting 20-30 FPS on the launcher app, can I expect the same if I were to compile the app using xcode, etc? or would it improve... slightly? heavily?

  • If i move my music to the sound folder, everything works wonderfully, EXCEPT the game freezes up when a new track starts playing. Presumably because it has to 'load' / 'download' that new song. On a web-driven version the freeze is horrible, but even on a desktop version it's slightly annoying. annoying enough im worried about going that route for a commercial project.

  • Yeah but im not 100% Sure how to read it to be honest... I mean... from what I can tell it should be ok? though i have nothing to really compare it to or understand what it is im seeing exactly.

    for example, here's my ingame info:

    <img src="http://www.80bit.com/pic/Windows_7_-_Clean-20140115-093308.jpg" border="0" />

    Does that look like it should be posing issues? Can i get more details somehow?

    Thanks for your help dude!

  • Well to be honest, my problems are more than just sound - it seems if i dont pre-load sound in another layout first then the sound simply wont play when it gets to the point where it should. But worse, i'm getting horrible horrible performance from Cocoonjs anyway, so i dont even know if it's a viable option.

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  • Any updates on this Jomo? Having some sound issues, and anything you've learned might help me out too!

    Thanks!

  • any updates with this? im having the same issue - music & sounds play nicely when they're all listed as "Sounds" but as soon as I play one music file listed as Music (ie so it streams) the music will play, but the sounds will not.

  • Is it possible that when a sound loads, it not only causes a delay in the sound, but also freezes the layout itself.. especially if the sound is large (2mb+)?

    Im getting a weird intermittent freezing on my game and it may be possible (still testing) it is resolved when i remove the audio object completely so im just curious how that all works.

    Thanks!

  • Thanks so much Plinkie! :)

  • Here's my project so far. ;)

    Hey guys, i wanted to share a gameplay video of the game I've been working on for about 3 weeks at about 60+ hours a week. Have a look and let me know what you think. I have a beta testing group setup in Facebook if you'd like to take part I can assign you to the group no prob.

    Subscribe to Construct videos now

    <img src="http://www.80bit.com/pic/Title-20131220-113501.jpg" border="0">

    <img src="http://www.80bit.com/pic/Finder-20131220-113604.jpg" border="0">

    <img src="http://www.80bit.com/pic/Finder-20131220-113535.jpg" border="0">

  • Hey guys, i wanted to share a gameplay video of the game I've been working on for about 3 weeks at about 60+ hours a week. Have a look and let me know what you think. I have a beta testing group setup in Facebook if you'd like to take part I can assign you to the group no prob.

    Subscribe to Construct videos now

    <img src="http://www.80bit.com/pic/Title-20131220-113501.jpg" border="0">

    <img src="http://www.80bit.com/pic/Finder-20131220-113604.jpg" border="0">

    <img src="http://www.80bit.com/pic/Finder-20131220-113535.jpg" border="0">

  • Amazing, thanks for the feedback Linkman!!

  • This works awesome, thank you so much - really got the jitter out of my game for small movements.

  • dude the video is a tutorial of exactly how to do it..

  • Hey man, did you ever figure this out? Im having the same issue with a boss im working on...