IPHAT's Forum Posts

  • I get this error when i try to export CSV string

    I am loading contents into CSV plugin with Load table from JSON string -> Array.AsJSON

    I also tried this with your example CAPX, so i guess i can't load Array into CSV, using Array.AsJSON expression.

    Loading to CSV throught JSON string is also not working

  • This is my event sheet, configuration of Backendless plugin and File permission settings:

    In example capx everything is working fine, but for some reason i get this error:

    I guess problem is with my keys because, when i enter my keys in Backendless API plugin in example capx i get this error.

  • Is it just me or i can't use more than one dialog box in my project? I'm making messageboard and i'm using this plugin to write message and send it to server. But if i add another dialog box (for setting username), then first dialog box is not working.

  • I really don't have a clue how to make this with construct

  • I'm working on a music sequencer app for Web and mobile devices. I have finally managed to make fully working drum sequencer than can store 5 different patterns and play them in sequence. Right now only there are only 7 different drum kits, but i'm planning to add custom kits (user can use his/her samples). After this i'm planning to add some kind of Roland TB-303 emulation (bass synth). Only thing not working right now is SOLO button.

    Features:

      7 different drum kits Load and save drum pattern Play up to 5 patterns Set BPM

    TO DO:

      Bass synth (TB-303) or something similar Mixer with effects Make sequencer in different measures (1/4,1/8,1/16) Saving and loading whole project

    Preview here (use Chrome for best results): http://www.djape.tk/games/sequencer/

  • Right now in Construct you can only remove all audio effects, you can remove one specific effect. This is giving me a lot of headache, because i'm trying to make some kind of music sequencer with Construct.

    Some effects have MIX parameter, so i can turn them on or off with this, but some effects, like Mute, doesn't have this. Can you please add ON/OFF parameter for the mute effect or add another action that will disable specific effect?

    I know that you will say that there already is "Set Mute" action in Construct, but that action doesn't work in my case, because i'm triggering sound every few milliseconds and this action only applies to currently playing sound, so new sounds after this one will be unmuted.

  • Yeah, i'm trying to load different sequences (arrays) as JSON into one array. I managed to do this with Dictionary, i guess i can't use array for this.

  • This is how it looks now and it's not working again <img src="{SMILIES_PATH}/icon_e_biggrin.gif" alt=":D" title="Very Happy"> I guess you can't store JSON string inside JSON string

    https://pastebin.com/4uXYHWUw

  • Changed, this is how it looks now, but it's not working

    https://pastebin.com/CRWx0dJw

  • I can't figure out what i'm doing wrong in this JSON string. Can you show me what i'm doing wrong?

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  • And now can i check that?

    EDIT: JSON strings used in load-beats function

    https://pastebin.com/VKW4S4mx

  • Any thoughts?

  • I'm making some kind of music sequencer app and everything worked well so far. Sequencing and playing audio files works great, but now i want to implement saving sequence and loading it. I saved my initial beats inside array, that is loading on the beginning of layout - it's loading name of beat and JSON data for that beat. This JSON data is loaded into another array, that is storing current sequence. But for some reason this second array wont accept this JSON data. I have attached screenshots of relevant events, so if you have any idea, reply here <img src="{SMILIES_PATH}/icon_e_biggrin.gif" alt=":D" title="Very Happy"> Thanks

    Preview for this app: http://www.djape.tk/games/sequencer/

    (this preview is not using loading function, that i mentioned above)

    EDIT: Let me just add this. Beat loading worked when Change Beat function was comparing Parameter 0, and if value is 2, then Four on the Floor beat was loaded, if value was 3, then Drum'n'Bass beat was loaded, etc. I think that problem is only with the loading from one to another array.

  • Can someone reupload this plugin?

  • Hello!

    I'm currently developing roguelike rpg game for android and i'm very satisfied with the results, but i have one question for you about conditional operator (?). In my battle engine, i'm calculating enemy hit chance based on players dexterity: game will generate random integer number between 0 and 51 and if it's less than players dexterity + 10 it will be count as hit. Ok, this works perfect, but now i have added perks to the game that is modifying some gameplay elements. Right now, perk called "Triforce" is adding +20% chance for dodge, so i'm wondering if i can implement it like this:

    player.dexterity + 10 + int(player.perk="triforce" ? int((player.dexterity + 10))/5 : 0)[/code:2sbotb0t]
    
    [img="https://s13.postimg.org/46y6242mf/event.jpg"]