InvaderX's Forum Posts

  • You can fix the r key bug by doing:

    On R Pressed> Destroy Player

                  Wait 0 seconds

                  Create Player Object

    That'll destroy any other Player object instance before it spawns a new one.

  • When you edit your profile, there should be a thing called "Signature", post it there.

  • Woah! Awesome game! I really like the graphics! Though I have a hard time attacking stuff >___<

  • psycholize Its seems to work well in my game, Thanks!

  • psycholize Ooooh! Your CAPX it really cool! The only problem is in my game, it seems to get really laggy when the tree count goes over 500?

  • Hi Guys! So, I have my game generate a world by randomly placing trees, and things. But one thing I want to prevent is Trees overlapping weirdly. Like this:

    <img src="https://dl.dropboxusercontent.com/u/61808535/TreeOver.png" border="0" />

    To prevent this, I have this: <img src="https://dl.dropboxusercontent.com/u/61808535/TreeGenEvents.png" border="0" />

    The problem is, this doesn't seem to work! And every time I use the "While" loop, the game freezes, and refuses to work. What I want to know is, is there any way to fix this? Does anybody know a better way to randomly generate a world? I can't use an array, because it isn't a tile map. I would really appreciate it of someone could help me out. Thanks!

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  • This is something I've had for a long time, the jittering, textboxes and buttons. I talked to Ashley abut it the first time I had it, but he ignored me because he said he fixed it. Though, I wanted to say I STILL have that problem. Am I the only one? Here is a screenie:

    <img src="https://dl.dropboxusercontent.com/u/61808535/Builder/Jitter.png" border="0" />

    Browsers affected:

    Chrome: yes

    Firefox: yes

    Internet Explorer: yes

    Operating system & service pack:

    Windows 7

    Construct 2 version:

        r123

  • austin I was wondering, can someone use Clay.io for a commercial game?

  • It would be really cool if someone could make a Steamworks plugin or somehow integrated it.

  • Hi guys! I bet alot of you know about my game, Bevar in the Wild, and how I started a Kickstarter for it. Well, recently, It was in the local newspaper (Article)for being awesome, and I decided i'd let you guys know! It's pretty cool having Bevar in the newspaper, and I hope it really helps us out!

    Also, there have been some major improvements to the HUD! Pretty cool.

    Check it out! : D

    Kickstarter Update

    We have 10 days left, and are at 16% funded! We'd appreciate it if you'd help. Thanks!

  • ErekT Okay, I have everything working now. I used Webstorage to save a local key that says if the slot has a save or not. If it does, if the slot is opened, load the game. Also, you can delete the local value, and it's like deleting the world, because it says the slot has no game in it. Cool stuff :)

  • I've been wondering this too...

    Anyone know how?

  • Joannesalfa This is what I have:<img src="https://dl.dropboxusercontent.com/u/61808535/Slots2.png" border="0" />

    Did I do it wrong?

  • Joannesalfa

    1. Okay

    2. I mean like, whatever Webstorage was supposed to save, it isn't saving.

  • yonda

    <img src="https://dl.dropboxusercontent.com/u/61808535/slot.png" border="0" />

    I know it's not saving because it activates the second one.