My original idea was to use Tiled MapTiled Map Editor and export as a .PNG just to setup test scenes.
Sounds fine (as a test)
I realized I didn't have a plan to go further with map setup. I looked around and noticed things about "Arrays" and more about how Tiled Map Editor exports to XML buuut, Construct doesn't support that.
So, arrays. I suppose I wouldn't neccessarily be asking this if I knew much about arrays so.. I don't (sorry). What I would like to do is have the system gather information in an array to lay the tiles down. Then when it comes to doors opening and things I'd like to be able to trigger updating the map once the array changes.
Any help?
P.S : Most tile plugins and things are about Construct Classic. I was never apart of Construct Classic so I have a feeling the community will be able to get me started way better than I alone will be able to.
Example:
scirra.com/forum/appli-map-array-editor-for-topdown-tiled-rpg_topic41695_page1.html
Note: First post on the second page has an interesting read. <img src="smileys/smiley19.gif" border="0" align="middle">
Edit: Most people seem to talk about having a number or letter represent a tile. And I've also heard from another post that Ashley mentioned creating a sort of map editor but there's no ETA.