imVergil's Forum Posts

  • 4 posts
  • Never done Pixel Art (I'm not really an artist ^^ ) so I decided to give it a shot for a prototype I made on Construct,quite happy for a first try.

  • mudmask Yeah,I tried to create an Spelunky-Style level generation (I found a article on TinySubversions that helped me a lot ^^). I don't currently use Tilemap for this project,just basic 16x16 sprites. Each template room file is a JSON File that contains the data to stock into the 2D-Array in Construct and it generates the room with this array. After everything works with basics sprites,I will probably use Tilemap (and probably TMX files for each room templates )

    burningcake If you read this,I can't answer to PMs (Reputation too low :S). Send me your e-mail adress by PM, I will answer you

  • mudmask Your game looks nice

    Currently working on a small project. A Platformer game with levels procedurally generated.

    I'm working to add more templates for the rooms,create a room/level editor (to make room templates faster and more efficiently) and fixing few bugs.

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  • I've been playing to the demo yesterday and I like it. Great work ! :)

  • 4 posts