Ikonz101's Forum Posts

  • 9 posts
  • [quote:34z711fa]As for trail effect you could use particles that would appear behind projectile and maybe combined with container.( read wiki )

    When I try to add the particles container to the projectile it crashes Construct so I think it might be a bug. If you can get it to work let me know. Thanks for the tips TheBricktop.

    Ikonz101

    Edit: Got it working had to destroy on startup. It doesn't follow the ball it just spawns in a certain location. What would I use to make it follow behind the ball?

    Tried the missile trail example but couldn't get it working...getting frustrating..

  • Got it working Thanks victrium works perfectly!! Yeah groups are enabled by default.

    Thanks

    Ikonz101

  • Thanks for the reply will give it a shot. So basically just copy all control events into a group? Do I need to activate this group before hand? Then on space press deactivate?

    Thanks

    Ikonz101

  • I have my keyboard space key set to Zoom out when pressed and to Zoom back in when released. Is there a way I can disable any key or mouse presses when space is pressed to Zoom out and then active the key or mouse presses again when space is released to Zoom back? Basically what I am trying to do is have a Zoom feature so the whole field can be seen but you can't shoot any projectiles while zooming only when you are in the standard view.

    Thank You

    Ikonz101

  • How do I set a trial effect for the ball after it is launched? Is there a effect for this?

    Thanks

    Ikonz101

  • Hello everyone I go by Ikonz101 and I am new to Construct and must say I am very impressed with this program for what it can achieve. I have messed around with Game Maker and MMF2 before and dropped both of them because of the "workarounds" you would have to do to achieve a simple task (especially MMF2). Other then that I am into retro gaming...mostly old school NES and independent gaming and chip tune music . I am looking forward to talking with the community and hoping to help other community members in the future (after I learn Construct a little more ).

    Take Care

    Ikonz101

  • I would not recommend using Physic behaviour for projectiles, they caused weird crashes on collision with canvas object. Maybe it was because of unstable release.

    Are you talking about the demo that Silent Cacophony made or just Construct in general. I didn't see any crashes on the demo. I am also using Windows XP.

    Ikonz101

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  • This is a great example Silent Cacophony Only thing I need now is to learn how to put a cross hair in front of the turret (not a free roaming cross hair with mouse but a cross hair set in place that can be moved up and down with arrow keys). Thank you for the link lucid for the destructible terrain. This is awesome guys....thank you.

    Ikonz101

  • I was wondering if there are any tutorials or examples of how to create a Worms or Scorched Earth type game in Construct. For example creating a power bar (shows how much power when you hold down a key and then when released shoots the projectile) and how to use angles for aiming. How would Construct calculate how much power was used and what angle the shot or projectile was fired?

    I apologize if this is the wrong forum.

    Thanks

    Ikonz101

  • 9 posts