so i should use a OGG and a M4A, but use the OGG in the events?
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Hi, i cant play a m4a file, for example.
i put "on touched button, play X song"
and in the "audio files list" doesnt appear my M4A files but it appears my MP3 ones. Why?
Hi, i have a question for the arcade, if my game runs on Scale Outer, and the resolution its "big", its there a way to create like a small window to the game to display there?
Hi, i just found this:
https://www.codeandweb.com/spriteilluminator
is there a way to put something like this inside C2?
Fixed, the problem was that the object spawn the animation object after they are destroyed, i just had to put the spawn event before the destroy.
— i cant upload the capx since is a private project :v
Hi, im using R202.
in my game when you destroy a box, the box spawn an animation, its like:
"Familyname on destroyed, familyname, spawn explosionanimation on layer 1"
but at the start of the layout, all the crates spawn the animation.
oh i just downloaded the capx, its work weird on my phone, its there any way to zoom out?
can you please submit a example capx? please
Hello everyone, i would really like to know how to pinch to zoom, i know there is already an example capx that shows how to do panning and pinch to zoom, but i only need the pinch to zoom feature and not the panning. and in that capx, the panning and the zoom are togheter using same variables and events.
does someone have another example capx?
thanks!!!
im just only testing on google drive, so i should use .m4a instead???
Hello, im developing a game and when im trying to run the game in an ipad or iphone, the music doesn't sound, its a .ogg file. but it works on androids.
ok i just realized that i have no idea of how to do that :v
—@ thanks
Hello everyone, i already build a map editor but would like to know if there is a way to let the users share their creations???