Hi, im using R202.
in my game when you destroy a box, the box spawn an animation, its like:
"Familyname on destroyed, familyname, spawn explosionanimation on layer 1"
but at the start of the layout, all the crates spawn the animation.
capx or it didnt happen
Fixed, the problem was that the object spawn the animation object after they are destroyed, i just had to put the spawn event before the destroy.
— i cant upload the capx since is a private project :v
IJCT glad to see you fixed it.
80bit i think you just created what everyone will be saying from now of when a capx is needed
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IJCT glad to see you fixed it. 80bit i think you just created what everyone will be saying from now of when a capx is needed
lol, nice.
Glad it's fixed man.
—, volkiller730, hahaha that should be Ashley's new response whenever someone files a new bug report!!!
rekjl it really should be because half the time people dont include a capx
volkiller730 how very true!