ihvan020's Forum Posts

  • [quote:3qfy9ee9]Does anything work in this program?

    I should have waited to see if this really goes forward.

    Yeah,On C3 it doesn't work for me either.I was getting frustrated everything I try does not worked.I bought this software because I thought that I can build android games faster and saves me a lot of time .My current project for android is almost done but can't finished it because some of the Behavior/Action are not working like "Browser","Google Play Services" , "IAP" and even Admob!

  • [quote:33u82c9d]Construct 3, easiest to learn, lacks ways to make money, Steam NOT confirmed, lacks PS4 or Xbox One support, the crappy mobile market is a dead dog, you can't make money on mobile since everybody expects even the best games for free.

    Game Maker Studio 2 has Steam, Xbox One and PS4 support. Visual drag and drop coding.

    Unity + uScript (a visual scripting plugin) is also great option, and Unity also exports to Steam, Xbox One and PS4.

    Yeah. I feel you bro. I'm using construct for developing mobile games still no luck on making money.That's why I'm planning to switch on developing games on PC.But I'm not sure if scirra will implement Steam and don't know when they will released the full version of C3.I have an existing license for Game Maker Studio 1 maybe I will just to used my 20% discount to upgrade on Game Maker Studio 2 and used it for developing games for PC and just used my existing license on C3 for making mobile games

  • Does it have something to do with Every Tick event I mean I have a lots action using Every Tick event

  • Im completely new to construct 3 and only basic programming knowledge.I just want to know if viewport size affects the performance of the app on the phone.I I set my viewport to 720 x 1280(9:16 aspect ratio) my full screen mode is set in letterbox scale when I test it on the desktop,FPS runs smoothly about 58-60fps but when I tried it to my phone I got 60fps then sometimes drops to 30-40fps.

  • Is there an available plugins for mobile sharing like share on facebook or twitter?

  • I tried manually sign my apk using the android studio build then change the minimum target sdk to Anrdoid Kitkat 4.4 on the android manifest (Android Lollipop 5.0 is the default). It build successfully but when try to run it into my phone (Android Kitkat 4.4) after the splash screen finished to load I just got a black screen.

    Is android 5.0 the default minimum target for C3?.

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  • I tried manually sign my apk using the android studio build then change the minimum target sdk to Anrdoid Kitkat 4.4 on the android manifest (Android Lollipop 5.0 is the default). It build successfully but when try to run it into my phone (Android Kitkat 4.4) after the splash screen finished to load I just got a black screen I don't know why maybe because I changed the android version. I mean it would be a lot easier if scirra can manually sign your apk natively.

  • Is changing icons or splash screen done inside C3 or do i need to use android studio? because im completely new to construct 2 and 3. Thanks!