If only your feet move, then you can put the Original Point anywhere above your feet.
For example, put a "0" point in the eye on each frame.
oho.. means i cant make games more than 150MB thanx buddy.
oho..
means i cant make games more than 150MB
thanx buddy.
For the play market, yes.
The engine doesn't give you the ability to upload resource packs for the game.
You can only upload an image or video.
If you plan to create packages for Play Market more than 150Mb you should choose another one.
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I put together an example.
It is simple but already optimized for the game.
*.c3p
Is that the flower that comes out of the chimney with the teeth?
give me your animation, I'll show you.
hi im design something like when i drag arrow sprite(overlap redbox) to overlap bluebox and set position to bluebox after drop after that arrow sprite(overlap redbox) will replace emtpy redbox that no arrow sprite over it any idea?, i try afew thing but fail
it's not clear what you want to get.
The position of each frame in space is determined by the position of that point. Check on each frame and move if necessary.
github.com/Scirra/Construct.net-website-bugs/issues/193
Thanks I fixed the link and downloaded the example.
bueno_hernandez I checked the example and it works fine for me too.
teste_lobo.c3p
can't be downloaded.
I would recommend doing the download on a special starter layout.
It is better to load the whole array if there is a lot of data.
I have created a simple example of loading screen and saving array and variable to local storage. This should work on mobiles and all browsers.
File c3p
I'm surprised it's working at all.
You're not using local storage correctly.
You can only upload the first frame.
Hold tab and click on the sprites.