igortyhon's Forum Posts

  • It's ok I ask a lot of questions on the forum myself.

    Just got on the App Store and have only posted 2 games.

  • You can click on my post quote and see how I pasted it.

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  • You can do both.

    But if there are the same traps, it would be logical to make one sheet for all rooms.

  • You can change the lettering on the button there, just hover the cursor over the button

  • ....

    I'd be curious to see what images cause your layout to load slow though. I've pretty much never managed to get layouts to take much longer to load than the blink of an eye, to the point where it was so jarring that I added a fake loading screen (fade to black)

    This is easily accomplished on inexpensive Chinese phones, their built-in memory is very cheap and slow.

    It is not critical, but at the first loading of large sprites there is a certain lag and the eye can notice it.

    Therefore, I load all the leaf environment at once and create opponents outside the visibility only when the hero begins to approach them.

  • Sprites that are not on the layout will not be loaded.

    As soon as you create or spawn a sprite on the layout for the first time, it goes into video memory and stays there until the layout is closed or until it is forced to be unloaded.

    Therefore, the first creation of an object that was not on the layout may not be instantaneous.

  • You can check before you turn on the sound.

  • -You can use any policy generator from google search.

    -You can open the policy of another game and insert your company data there.

  • I haven't found any differences in chrome and fox.

    This is the first time I've heard of problems with fox, maybe your CSS developer has little experience.

  • This expression can make random selections from your values.

    You can use numbers or text.

    choose("name1","name2","name3","name4","name5")

  • I always use chrome on PC and MAC. I really like the debugging mode in chrome.

    But before release I test games on all popular browsers.

    Chrome, Safari, Edge, Mozilla and Opera.

  • construct.net/en/make-games/releases

    Try opening in older versions and saving again.

    A lot has changed since then, maybe using intermediate versions you will get to the current one.

  • The browser plugin actions include requesting and canceling a fullscreen.

  • I too believe there is a way to create a more elegant example.

    But that's what I created yesterday.

    File c3p

    I specially made a step-by-step generation with speed setting so that you could understand the mechanism better.

  • No violation that I know of. The original poster probably deleted the topic and it took all the replies with it. I’ve seen it happen before a few times. I guess this forum allows that but it always irks me a bit. We go out of our way to post a working solution to a problem and they get selfish and delete the topic after they get it. The solution was meant to help them, sure, but it’s also for the benefit of anyone else browsing the forum.

    That's too bad, I wanted to see your solution.

    I came up with another option today via the tree branch calculation method.

    Looks like we need to move on, that's the way of the world.