IGamesProduction's Forum Posts

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    IGamesProduction

    > Hey i found a way to get business licenses

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    I think you need to give more detail or I for one will likely report this as possible pirate-wear.

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  • Hey , i published a Zombie Game on google play that was made on C2 would meen alot if you checked it out and sent me feedback thanks, the game is Zombie Assassin by AzizGames https____://play.google.com/store/apps/details?id=com.AzizGames.ZombieAssassin

  • i will try it thanks alot..

  • yeah... thanks for your help anyways. i started trying to do some math myself.. it worked great on some distances and horrible on others ... i couldn't do exactly what i wanted. so i deleted the idea..

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  • the tutorial doesn't help, it doesn't change power or angle automatically based on a certain X_mark

  • Ok so i want my player to throw projectile that will arc and reach a certain mark , but i want it to change its speed, angle, and gravity according to how far it is from the mark that i chose.

    i tried using the distance formula inorder to optimize it, but i faced some problems.

    1) the projectile's speed is fast then slower as it is near the mark then faster again as it gets further from the mark, i dont want that, i want it to simply curve while getting slower.

    2) since the projectile curves i needed it to have an angle that is higher than the one facing the mark however, at shorter distances it didn't need to be as much higher from the mark as in longer distances, i wasn't able to optimize it perfectly inorder to land o the mark.

  • Yeah, but when i changed png 32 to jpeg the download size doesn't change, my problem is in the download size. i export the image from photoshop as jpeg 130kb forexample and when i add it to c2 the download size increases by 1.5 mb which is really bad.

  • wait... i dont know what happened , my approximate download went down just like i wanted then suddenly came back up.

    i am really confused.

    my approximate download was 12mb , changed dpi for several images and download goes down to 5.2mb, came back a little later and download is 12mb again.....

  • its the pixel difference ... or DPI you are creating your image in. you need to save your art at 96 DPI before you import it to C2, then it will be the exact size you created it.

    Omg thank you soo much!!!! i tried changing the dpi and it worked great!!

  • Everything you import is converted to 32-bit PNG. Choose a different format in the Image Format dialog in the image editor if you want something else.

    I tried changing the entire project it to all three formats , the Approximate download haven't changed . however i would love to know which one is better in the performance side because the size doesn't seem to change.

  • What's your reference to indicate game size. If your using the number in the bottom right corner. That's estimated in memory use. As an artist I'm sure you already know that file size 1/4 or less of memory size.

    I am using the part that says Approximate download: