igalencar's Forum Posts

  • > Hi,

    >

    > This plugin is not working on native iOS (Intel XDK Build/Cordova). Works on Preview Browser and native Android.

    >

    > When debugging on iOS -> on Network Tab - > scon file is on "Pending" status. So it does not render the sprites.

    >

    > I found same issue on Spriter Forum but it is not solved yet.

    >

    > Environment:

    > Construct 2 : r239

    > Intel XDK: b3759

    > Spriter Plugin: 4/5/2017

    > iOS: 10.3

    >

    > Best Regards.

    >

    Thanks for reporting this. Unfortunately Edgar doesn't currently own any IOS devices (we'll try to resolve that in the near future) and is currently tied up in several pressing matters.

    Close to a year ago I thoroughly tested CocoonIO an C@ projects with Sprtier plugins worked well on Android and IOS. Come to think of it, this testing was likely done before the new sprite-sheet/draw self mode for the Sprtier objects was added. Are you using the draw-self mode?

    Also, pardon my ignorance (I havent tried using the Intel XDK in a very long time), but is there a way you can get a more detailed error report when you try to run the game on the device or emulator, I thnink its possible through Xcode? A full error report might allow Edgar and Ashley to figure out the cause of the problem more quickly.

    lastly, have you tried cocoonIO, just to see if it works? That might also provide useful information.

    Sorry for the inconvenience. Hopefully with your help we can resolve this issue in a timely manner.

    Thanks.

    -Mike at BrashMonkey

    IM using cocoon.io to guild a infinite scroller game but on ios the char does not apear.

  • I need to test two of my games in c3 for performance but i need those plugins to be ported.. they aready had?

    anyone know about it?

    I just brought mine.

    Question i still got the message of beta.. so is not out yet right?

    is yes, is not out, my subs will be counted from the release date or the buy date?

  • I still did not understand how to install plugins on construct3

  • Dude.. is so lame that you asked for money for the solution.. thiswould help not only me, bu everyone else in the comunity..

    Bad move.

  • Not yet

  • My 5 game.. but first one with my company

    Bsb hero is a game for the rock bands of Brasilia.

    Hope you all enjoy.

    https://play.google.com/store/apps/details?id=br.com.gameorb.game

  • Here is how is going..

    http://www.gameorb.com.br/games/quasar/

  • The capx is not on the dropbox.. i still need it

  • Thanks a bunch

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  • do you still have this 4 screen example??

  • I can put together an example later today if you don't mind waiting.

    Thank you sooo mutch...

  • Hi with recent updates of xdk and cocoon.. my build is geting problem with the build.

    The build error log shows this.

    remove keychain security: SecKeychainDelete: The specified keychain could not be found.

    Did anyone get this problem?

  • igalencar

    Congratulations for attempting to clone Truxton

    I second oosyrag's suggestion, sounds straight forward and will look nice with a special animation to cover up the cutting point.

    The laser animation would need to be long enough to cover up the longest possible distance between the player ship and a target, that would be the length of one of the diagonals of the screen rectangle.

    Thanks for the help but i still quite did not understand what he thought.. maybe is my english.. im fom Brazil...

  • How do I split screen but when players are near the split become one....

    Im doing a brawler game but with a very large map, so it will be a split screen.

    Also im planing to do the same with 3, 4 and 6 players