hmott's Forum Posts

  • Hi, thanks for making the plugin. I tried the app strictly "as-is" with my own api key.

    Exported the app to Intel XDK, then ran the app on my phone and another on my laptop browser.

    Nothing worked with phone's wifi turned off.

    With wifi on I was able to send a text from the laptop client to the phone.

    Haven't tried between laptops, but would most likely not consider making an app unless it works on mobile devices connected to cell network.

    C2's MP plugin has a similar limitation where it works as an app on a phone but only when connected to wifi. Cell networks lets me fetch room names but not connect to another device.

    Hope that feedback helps.

  • When tapping on a text box on an android>cordova>intel-xdk build, the keyboard opens and shrinks the screen, but the youtube object stays in place. Why is this?

    Can text boxes and sprites be made to behave like the youtube object when the keyboard slides open?

    It didn't happen when using intel's preview app. I didn't see it until installing the apk on my phone.

    thanks.

    Solution: in Intel XDK go to "Build Settings" and check the box "Full Screen".

  • When tapping on a text box on an android>cordova>intel-xdk build, the keyboard opens and shrinks the screen, but the youtube object stays in place. Why is this?

    Can text boxes and sprites be made to behave like the youtube object when the keyboard slides open?

    It didn't happen when using intel's preview app. I didn't see it until installing the apk on my phone.

    thanks.

  • on textbox clicked:

    - system scrollto object textbox

    - system set scale to 2

    ofcoure you'd have to set unbounded scrolling to yes.

    you could also check the window.width and window.height to get a better idea if the size is changed and scale accordingly.

    I too have a problem. My app's text box disappears entirely, along with two sprites that are beside it. There is a youtube window which stays visible and doesn't change. Is this the same problem? Thanks.

  • Hi Pode, I tried to install this plugin, but an error popup says "Unable to load plugin... Found 'GetPluginSettings' global, but it is not a function."

    Any ideas?

    Thanks

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • Hi all,

    Since it seems the standard Multiplayer object from Scirra is not working properly with players in different networks (except LAN), I would like to start using this plug-in in Construct 2.

    Is there any complete tutorial step-by-step and for begginers about how to start to use it?

    Any good and basic example regarding how to implement a multiplayer game?

    Thanks in advance!

    A slight correction. The MP plugin works online, not just on LAN. I've been able to transmit data between two computers in different cities. It works fine, but not on mobile networks. On mobile networks, you can read the rooms available, but connecting to a room, which would be another device, crashes the connection.

  • Update: Fix bug of get current playback time ( exp:PlaybackTime )

    hmott

    Try this new version.

    Works like a charm. Thanks a bunch!

  • Hi rexrainbow

    I'm having trouble using the function that tells me where the video is currently playing at. When I use the function a crash popup shows up. Has anyone else encountered this?

    Using the system clock as a work-around didn't help, the youtube clock and system clock weren't the same.

  • hussein

    Great plugin. The map, adding markers and circles works on Android via the cordova export/intel xdk compiler.

    When tapping on a maker, the output string parses the lat/lng/description using the "-" symbol. This causes a problem when I parse the string using the "tokenat" function and there are negative lat/lng. Could you change the symbol to something else?

    The function to remove markers doesn't work on circles. Would it be possible to modify the code so that circles and markers can be added, selected, and removed at any time? Would it be possible to add a function where the center of the map can be read, or a marker added on map touch?

    Thanks again for this plugin.

  • i still don't understand how to make a map with some defined points, (markers) and how to add the realtime position of the user (marker geolocation) in the same map

    The function to add a marker requires string inputs, not numbers. If you have a variable that's a number, write it like this: str(variable).

    The icon path needs to reference an image, or can be a base64 text string placed between quotation marks, ("data:image/png;base64,iVBORw0K..."). You can copy a Google image url, the url might be the base64 string.

    Then enter the icon size either as a string variable or a number between quotes ("20").

  • This plugin has been discontinued. Support for registered users is available at .

    What was the reason for removing this plugin? Would you mind posting it somewhere as open-source? It would be a shame for all that work getting lost.

  • goodfeet

    What do you mean? What's discontinued?

  • > [quote:r37ef2xt]do you mean a .capx of the project im working on with the ad Unit ID on it?

    >

    It probably doesn't need to be the capx file. C2 has a snapshot function. Highlight the segment with the ad code portion, then paste the image here.

    how do i do the snapshot?

    Left click (or shift+left-click) the boxes of code you wish to snapshot. Then right-click to bring up the c2 context menu which has a section with options to 'toggle disable', 'toggle bookmark', 'toggle breakpoint'. Below those options is the 'screenshot selection'. Click that then go to ms paint and paste.

  • [quote:2b091vaz]do you mean a .capx of the project im working on with the ad Unit ID on it?

    It probably doesn't need to be the capx file. C2 has a snapshot function. Highlight the segment with the ad code portion, then paste the image here.

  • R0J0hound

    That did the trick. I used your condensed method and got the exact results I needed.

    Here's the calc done on the website:

    Here's the code that calc's it:

    Here's my app's calc:

    What I wasn't able to get was the 0.1822 km result (or 182 m in my app's output). My app was generating an output of 211 m (or 0.211 km). Really close but wrong, not sure why. Anyway, I can move on thanks to you.