I'm trying to make a interactive gamebook like "Oldschool gamebook generator by Delacannon" (but not with the random I.A generation but including some minigames and variables storage, like money, life, story choices...). But I can't imagine doing the roam between the rooms without making hundreds of clickble objects/event lines.
like: On touched object - set text to "paragraph describing the room"
create object choice 1
create objet choice 2
on touched object - set text to "paragraph describing the room"
create object choice 3
create object choice 4
and so on, as you can see, in 2 rooms 4 objects are in my project, I think is going to end a huge mess. Is there any tip, template or plugin to help make this game simpler?
I saw other topics about this and they say is an easy thing to make a text gamebook in construct 2, other that I have to use html5 and other complicate things. Where should I start?
example of the gamebook: