don't have a solution for you, but I think I'm having the same sort of problem, and i think it's due to me not understanding picking instances very well
anyway, here's what i would like to do:
1) generate a random amount of enemies on the screen in random positions (i've been able to do that much!)
2) i want to be able to recognize what side of the player sprite the enemies are (this is where i'm getting tripped up);
if i manually create a single instance of the enemy sprite and place it on the view area myself, it seems to work
I was thinking if i go through an 'every instance of enemy sprite' loop and check if it's clockwise or counterclockwise from the player sprite it would work but nope!
anyway, here's the capx -
dl.dropbox.com/u/62693846/WhatSideAmIOn.capx
hope somebody can help
thanks