hazneliel's Forum Posts

  • Thank you for your advice, Im well aware of this problem, but I dont know what must be done to make the main characters stand out in the scene without hurting the beauty in the bgs, maybe making them less vivid like you say, but I would like the background to be an important part of the game.

  • Check my game: Sexy Runner now on the App Store

    This is an example of a game made with Construct that is published on the App Store

    A sexy runner game with a touch of 2D scroll shooter and RPG elements.

    Features

      Simple touch and keyboard controllers Amazing graphics Fun and fast gameplay Many upgrades to chose Unlock sexier outfits

    Official Website

  • c

  • anyone? Ashley??

  • Hello, I already read the tutorial about Windows 8 in App Purchases, is ok for items you will get permanent, but what about consumible items that you can purchase again and again, like gold or coins.

    Anybody can help me with this? I cant find a way to identify which item was purchased so I can add an amount of coins depending which item the user bought. And add it again if the user buys again.

    Thank you

  • Thanks for your comments and feedback, its very helpfull.

    Its not fixed jump, if you keep the button pressed it jumps higher.

    It will take me like a month or two to finish my project, after that I will work on this plugin again since I will need some enhancements for another project.

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  • Right now I dont have time to keep updating, I will eventually after I finish my project, to use the plugin should be very simple, just get familiarized with how C2 works.

  • This would be a great feature, I export for CocoonJS and for Windows 8, sometimes I need to debug as an actual windows 8 application, and every time I need to change something Im forced to export the whole thing. It would be great just to export the script, replacing it and quoting mcdan: Voila! Ca est superb!

  • anyone??

  • Hello, I need to save around 100 local storage o roaming keys. Will this present a problem??

    Thank you.

  • hazneliel That would be the glow effects on the lightning sprite. I removed the effects from the capx and it runs well.

    You are right, now with the glow effect off it runs smoothly. The glow effect can be archeived with photoshop and an additive layer effect.

  • I had a go. This isn't actually the effect I was going for but I think it's kind of cool. This is very much a work in progress (messy event sheet) but it might give you ideas.

    lightningTest.capx (r114)

    If you just want a single bolt, disable event 8.

    I have been working with your recursive algorithm, its very cool. It has only one big problem, it drops fps drastically =S I tweaked it a little to improve performance but it still drops the fps to 45 in a high end computer.

    Its still a nice effect but I havent found a solution to the fps drop =/

  • I already reported to them, they told me it is a memory management issue on Construct 2 and that I should contact you. Thats why Im contacting you here.

  • Hello, Im using cocoonjs on iPhone 4s and iPad mini. My game was runing very well until cocoonjs started to crash.

    Do you know why this is happening??

    This is the device log:

    LowMemory-2013-09-07021935.plist

    -----------------------------------

    Incident Identifier: B05480AF-D5C3-47DC-A6AF-41EC3B28252F

    CrashReporter Key:   3bf9eaa7c8f2532917026e4db709ca9c9a165388

    Hardware Model:      iPad2,5

    OS Version:          iPhone OS 6.0.1 (10A523)

    Kernel Version:      Darwin Kernel Version 13.0.0: Wed Oct 10 23:30:00 PDT 2012; root:xnu-2107.2.34~2/RELEASE_ARM_S5L8942X

    Date:               2013-09-07 02:26:03 -0500

    Time since snapshot: 1802 ms

    Free pages:        780

    Active pages:      3557

    Inactive pages:    1813

    Throttled pages:   101561

    Purgeable pages:   0

    Wired pages:       20183

    Largest process:   CocoonJSLauncher

    Processes

         Name                    <UUID>                      rpages       recent_max       [reason]          (state)

               Skype <02c00fc5ae2c30e9bdd460ebfededbb0>        6793             6793        [vm]        (periodic)

          MobileMail <27df582d2bed3501834661269810ad98>        1399             1399        [vm]        (resume) (continuous)

                tccd <eb5ddcf533663f8d987d67cae6a4c4ea>          157              157        [vm]        (daemon)

          librariand <c9a9be81aa9632f0a913ce79b911f27e>          267              267        [vm]        (daemon)

                 kbd <24d58ac14ed3340380492fef46eac29d>          495              495        [vm]        (daemon)

    CocoonJSLauncher <f206ba4b69c03135a135801b017c5632>        72039            72039        [vm]        (audio) (frontmost) (resume)

                ptpd <0cac6936ffeb362d98eb8073af935d21>          681              681                      (daemon)

           locationd <4bee615548dd33f48e18bfed4296f05d>          879              879                      (daemon)

               wifid <a243b2fcde2537159660b3ee7e809df4>          716              716                      (daemon)

         dataaccessd <117e4e475b14305982f52484564cfbc7>        2695             2695                      (daemon)

       iaptransportd <f784f30dc09d32078d87b450e8113ef6>          226              226                      (daemon)

            syslogd <cbef142fa0a839f0885afb693fb169c3>          173              173                      (daemon)

        mediaserverd <bdc35c073fe134b9a39b96342a80159e>        2100             2100                      (daemon)

         SpringBoard <0e3571e8067533e2811a6d444f10a349>        8150             8150                     

          backboardd <a9b5346126a939dfb0920a4bbc48201b>        8168             8168                      (daemon)

           fseventsd <996cc4ca03793184aea8d781b55bce08>          385              385                      (daemon)

            imagent <d15f873abdd233f0a34d77a7d36e9e0f>          354              354                      (daemon)

    UserEventAgent <6edfd8d8dba23187b05772dcdfc94f90>          592              592                      (daemon)

         pasteboardd <985e8ba594953694b4b1b5368d595665>          174              174                      (daemon)

    mobile_house_arr <73dc3363be723937ac6fdfbbb52bf676>            0               0                      (daemon)

                 ubd <74dc476d1785300e9fcda555fcb8d774>          674              674                      (daemon)

    notification_pro <845b7beebc8538ca9ceef731031983b7>          146              146                      (daemon)

                afcd <b0aff2e7952e34a9882fec81a8dcdbb2>          140              140                      (daemon)

    absinthed.P105 <20ac87fa57153d789fe4ad4425cb5a80>           84               84                      (daemon)

    filecoordination <fbab576f37a63b56a1039153fc1aa7d8>          204              204                      (daemon)

           distnoted <a89af76ec8633ac2bbe99bc2b7964bb0>          120              120                      (daemon)

                apsd <d0e432fd45023d629ffb305b7e79d7fb>          331              331                      (daemon)

            networkd <b24547cbe04b3e94a4bd406e586cdf8a>          189              189                      (daemon)

          aggregated <cd70154f955c31bbab58bf5f0acd3acd>          110              110                      (daemon)

            BTServer <f57113a7cc2c33678ee832bc088276be>          357              357                      (daemon)

            configd <4245d73a9e96360399452cf6b8671844>          652              652                      (daemon)

    fairplayd.P105 <ad7a482435b635bc9481ac42764c088a>          286              286                      (daemon)

       mDNSResponder <3e557693f3073697a58da6d27a827d97>          250              250                      (daemon)

           lockdownd <481275a4062931708a7440ff0f73f229>          225              225                      (daemon)

              powerd <2d2ffed5e69638aeba1b92ef124ed861>          166              166                      (daemon)

    CommCenterClassi <c10fa2a1b7673e1ab14e6ecd11b9b7e7>          312              312                      (daemon)

            notifyd <51c0e03da8a93ac8a595442fcaac531f>          191              191                      (daemon)

         ReportCrash <8c32f231b2ed360bb151b2563bcaa363>          276              305                      (daemon)

    **End**

  • I have a switch button, it toggles a value on clicked or on touched.

    The problem is in some browsers like in chrome, when I click the button it also triggers the touched event, so the value togles and togles back again to the initial state.

    How can I workaround this problem, thank you.