Update (22/03/2014): Decided on Star Nomad as name. Game is coming along very nice, all the factional AI is completed, fighting between faction fleets work great. The travel system is working great, jump into a jump-point take you instantly to another sector out in the correct jump-point. A few more art (icons for equip and inventory) remain to be done.
More screenshots.
This is almost a sector wide zoom-out, can see all the stations and jumps, along with trade ships making their random routes, police/militia patrolling to provide cover.
An interesting tactic here, the player has a crap starting ship, no way to fend off all those loot-thirsty pirates... so lure them into the militia patrol and let them fight each other!
Pirates use plasma cannons, its great single target dmg, but militia specialize in beam cannons, which do aoe-line damage, great for bigger fights. Silly piwates did not survive to regret chasing a poor ole trade tincan.