This thread was originally from early 2013 and things could have changed significantly since then. Please post a .capx demonstrating the issue so I can take a look.
It has gotten better, particularly now with a fully functional Android wrapper with plugins for monetization (XDK).. but the lacking in smoothness is still a problem, more obvious on Android and CJS Canvas+. WKWebView for iOS8 is much better but as Alatok noticed, there's still micro-stutters.
TBH I'm happy with both iOS and Android options but it could be better, particularly Android. This Chromium jitter bug will be around for awhile for Crosswalk since they are a build behind. :/
Alatok I think you can be confident in your purchase of C2 if you want to develop for mobiles, particularly for iOS. I have a long thread for SNE on Touch Arcade, and lots of players praise how well/smooth combat feels, no player has mentioned the micro-stutter as yet, but they do mention the major flaw of CJS's implementation of WKWebView: If the iOS device runs out of storage, you will lose your save-game due to the auto-clean clearing "temporary" files to free up storage. I put a warning in the app description, so far players have been ok knowing that.