Gweely's Forum Posts

  • Another clone of the Flappy Phenomenon.

    Enjoy.

  • Hi all, I have exported my project to html5, I have put a link to my game on my website which is a public link to dropbox. I can play the game on iphone, ipad with no issues and the sound will work. I then Add To Home Screen which gives me the link to game as an icon on ios, but after this I seem to lose the sound. The sound files are only small files and I have placed them in the sound folder of my project. I have read tutorial regarding sound and I have preloaded the sounds on start of layout on 'Start' screen, which the user has to tap to goto 'Game' layout. Once in game layout the user has to tap to start the game. So I figured that the sound would work after the first touch input on the 'Start' layout.

    Any ideas ??

    Thanks

  • Hi all,

    Cannot figure why this is happening , probably something simple I'm overlooking, but I have a infinite flyer type game and when the player hits block moving across the screen the player falls to floor. So I want all blocks to stop moving on screen and any spawned off screen to stop also. But randomly what I get is the blocks do stop, sometimes blocks carry on moving across the screen. How can I stop this.

    Please check out my program CAPX

  • can you post capx of your project

  • Does anyone know or point me in the right direction on where I can find info or tutorials on how to make animated tiles like the ones that are used in lots of the mobile strategy / rpg games. They are isometric tiles with animation going on within that tile. Similar to the ones used in games like tap paradise cove etc.

    Thanks in anticipation.

  • you can do :

    system > every 4 seconds

    set sprite size to (self.width * 2, self.height *2)

    Might help maybe.

  • Where is the origin set for your image

  • Set the text to text.score but do it every tick not just on start of layout

  • Hi all,

    If anyone would like to try my game SUPER BLOCKOUT, its available on the Scirra Arcade.

    SUPER BLOCKOUT

    This is my first game posted on the Arcade.

    Give it a try

    Feedback would be great.

    Thanks

  • taborgreat

    On P pressed > set timescale to 1-timescale

  • When game is over and mouse is clicked to restart layout the Ball Spawn goes wrong. Can anyone check and advise, as i cannot see where i have got it wrong.

    ThanksCAPX

  • ramones

    Thank you so much, missed that good and proper.

    Works perfectly.

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  • Hi, I am doing a breakout clone game and i have a mental block on something. I have a powerup called extra ball. I dont want any more than 2 balls to be on the screen at once. So if a 3rd extra ball powerup is collected on 2 balls remain on the screen at any one time. But the way its working at the moment is when the ballcount = 2 it will always spawn another ball and the ballcount goes wrong.

    Any assistance will be grateful. I'm sure its something simple i have missed but mental block is winning at the moment.

    CAPX

  • Hi all,

    The memory usage is not being displayed at bottom of the screen in my Construct 2. It used to show next to the event count but is no longer there. Any ideas or has this been removed.

    Cheers

  • Try this , you'll need to work on it

    Test.capx