Sound issue on ios

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From the Asset Store
Grenade Sound Library contains: 135 sounds 50 grenade sounds and 85 surface sounds
  • Hi all, I have exported my project to html5, I have put a link to my game on my website which is a public link to dropbox. I can play the game on iphone, ipad with no issues and the sound will work. I then Add To Home Screen which gives me the link to game as an icon on ios, but after this I seem to lose the sound. The sound files are only small files and I have placed them in the sound folder of my project. I have read tutorial regarding sound and I have preloaded the sounds on start of layout on 'Start' screen, which the user has to tap to goto 'Game' layout. Once in game layout the user has to tap to start the game. So I figured that the sound would work after the first touch input on the 'Start' layout.

    Any ideas ??

    Thanks

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