HA! i'll check your capx out but i dont think i need it ... lol
Yes on #2 ! I was thinking i needed to do that but it didn't pop into my head till this morning, and as for #3 I did fiddle with the origins but then the attack lookd goofy when running in one direction or other. I thought maybe I could use 2 different origins when attacking depending which way the player was facing.
Another Question i have is that i didn't use the animation arms, during the standing still attacks will i be able to still set a bolean on that part of the sword as a collision for enemies