gumshoe2029's Forum Posts

  • Thanks but I've kind of gave up on this idea for now, as i'm a beginner in php so i've decided to store my whole json in one column.

    Simple and stupid is always good!

  • I found a hilarious XKCD associated with this idea: http://xkcd.com/1690/

  • I guess I misunderstood your question then.

    For me, I would use a 3x3 array and assign a 0, 1, or 2 to each slot to represent null, X, and O. Then just loop through it each move and update the board.

  • We use Amazon Web Services to host all of our servers, then just publish using Apache webserver running on Linux.

  • gumshoe2029 only tell how to export in HTML and convert in HTML code

    Er... you use Construct's "Export Project" > "HTML 5 Website" then host it on your server and link that in your blogger site.

  • You have to insert an iFrame tag somewhere into your blog HTML.

    You can access the HTML by the Edit HTML button on the Template screen:

    then you can add the iFrame tag into the HTML. Unfortunately, I am not exactly sure where to add this tag, so you will need to experiment some until you get it in the right place.

    like < iframe height=768px; width=1200px; src="http://yourgamesite.com/"></ iframe >

    You might be blocked by Google security though... pointing iFrames to non-same origin domains is frowned upon, because it can be misused easily.

  • This plugin, I guess, should do the trick.

    Since there are two keys – private (on server) and public (in C2), it's harder (I think it's impossible, correct me if I'm wrong) for a hacker to decrypt it. Even if they know the public key, they can only encrypt data and send it to the server, but cannot decrypt it.

    Also, it's a good idea to encrypt the public key a bit (instead of plain-pasting it to C2, maybe split it into lots of pieces, then use these pieces together to compose it, change numbers to equations etc.).

    Nothing is impossible, sadly. Most encryption schemes can be cracked by super computers doing cryptanalysis given enough time. The idea behind a secure system is that the lifetime of the information being secured is shorter than the amount of time it takes to break into a secure system. However, more often, hackers use system vulnerabilities or social engineering to break into the system, like Heartbleed, ShellShock, or spear phishing. Our servers were attacked with ShellShock attacks even before it really became widely known, so I was patched before it was widely publicized simply because I was keeping an eye on our server logs.

    As far as SSL is concerned, the easiest way to "crack" it is to execute a man-in-the-middle attack replacing the SSL certificate with another local one. This is detectable though and can be protected against with browser certificate trust settings. It should be noted though that SSL doesn't protect your server. It protects your user's passwords and usernames in transit between them and you.

    But for our purposes(and yours too), SSL (public-private or asymmetric key cryptography) is as good as we need.

    You shouldn't need to encrypt the public key. That one is public because it only allows people to encrypt data back to you, not decrypt anything. The private key can be encrypted on your server, but you need to be able to decrypt it readily, which ties back into my question about how to secure symmetric keys on your servers. I know a lot of sys admins use TrueCrypt to just encrypt the entire drive partition, but I am not sure if this works on virtual partitions or not.

  • You can use iFrames if you want to do the same from your C2 app.

  • Or you can detect by IP address range. http://www.nirsoft.net/countryip/

    This would be a lot of work, but so would checking headers.

  • I had to have our artist redraw all of the Sprite Fonts to size. It was annoying, and I bugged it with Ashely, but idk what he can do about it.

  • Can't you just use layer opacity over a white background? That would effectively create a brightness effect.

  • Are you scaling it? I had issues with lines when I was re-scaling sprite fonts (mostly down).

  • Maybe use instance variables on the sprite?

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  • Yes, using Text Box objects, AJAX, and server-side programming.

  • Not with C2 alone. You have to have some server side programming to make this happen.

    I do not believe there is a max length of AJAX (at least not on POST data). GET requests do not technically have a limit, but each server is configured differently: http://stackoverflow.com/questions/2659 ... et-request