(Release 200)
Hello,
Thats the question:
♦ i have a server with a game exported as HTML5
♦ i have the same game exported as .apk (cordova -> intel XDK -> Crosskalk). Signed and aligned for Android. And submited.
In both games there are "GooglePlay" object. I had put this object to show Scores. For example with "GooglePlay.HiScoreMyBest", i can show my best Score ever.
The game at the server have a diferent configuration at GooglePlay object, compared with the cordova exported for Android. (in GooglePlay Developer Console i have
2 vinculated aplication, 1 for web and 1 for android.
♦ The game exported as HTML has APLICATION ID, CLIENT ID and CLIENT SECRET (taked from web aplication, in GooglePlay developer console)
♦The game exported as Cordova has APLICATION ID and CLIENT ID (taked from android aplication), and has the same package name.
All looks correct. But, with HTML5 website, Gloogle play works well and i can see Scores,
however it doesn´t work on my mobile phone downloaded from Google Store. Sign in doesnt work too. What is happening? why doesn't work?
Maybe crosswalk doesnt work. I dont know.
Any idea?
Thank you so much, and sorry for my English.
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Hola,
Alguien sabe como se hace para que funcione GooglePlay Services en un juego exportado con Cordova->intel XDK ->Crosswalk?
Pongo el cliente ID y el nombre del paquete, lo firmo y alineo, pero los servicios de google no funcionan, ni siquiera se conecta (Sign In).
Tengo el mismo juego exportado y configurado para HTML5 (no para android. En cliente ID, etc) en un servidor y funciona todo correctamente.
Gracias!!