GloryF90's Forum Posts

  • Thank you all!

    By the way, remove splash ludei´s screen = 500$

  • Set Pixel Rounding to on.

    Problem Fixed

    It still not working well.

    The line still there

  • Thank u very much!!

    I gonna do it!

    Anyway do u know if can i remove "powered by ludei"?

  • The tiled background in moving to the left all the time.

    Any idea?

    It works fine on crosswalk and web, but not with Cocoonjs

  • https://play.google.com/store/apps/details?id=es.pocketgames.startrunning

    ENGLISH

    I added a new version based in Cocoonjs to be more fluent to my game, but i have a problem that i cannot resolve:

    There appears vertical lines:

    (Is a tiled background)

    Any idea how can i remove it?

    Can i remove "powered by ludei"?

    ------------------------------------------------------------

    SPANISH

    He añadido una versión nueva a mi juego basada en Cocoonjs para más fluidez. Pero tengo un problema que no consigo resolver:

    Me aparecen líneas verticales:

    (es un tiled background, que se va agrandando hacia la derecha a medida que se acerca)

    Alguna idea de como quitarlas?

    Se puede quitar lo de "powered by ludei"?

  • ENGLISH

    I added a new version based in Cocoonjs to be more fluent, but i have a problem that i cannot resolve:

    There appears vertical lines:

    (Is a tiled background)

    Any idea how can i remove it?

    Can i remove "powered by ludei"?

    ------------------------------------------------------------

    SPANISH

    He añadido una versión nueva basada en Cocoonjs para más fluidez. Pero tengo un problema que no consigo resolver:

    Me aparecen líneas verticales:

    (es un tiled background, que se va agrandando hacia la derecha a medida que se acerca)

    Alguna idea de como quitarlas?

    Se puede quitar lo de "powered by ludei"?

  • Alcantarillado Pescado

    Buen juego

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  • Thanks so much for playing and your suggestion.

    i´ll change it soon!

  • This is my first game, i hope you like it!

    https://play.google.com/store/apps/deta ... artrunning (Play Store)

    Is exported it with Crosswalk, so on some phones run at 30 FPS (slow). Best phones for this game are Xperia (it works fine normaly, becose it has WebGL) or 5.0+ Android version.

    Now i´m exporting same game to canvas+ to be compatible with all phones and run fluent, but i need 2 or 3 days to do it, becose it has bugs on canvas version.

    It is translated to English (I´m from Spain). You can change it on Options ("Opciones" in Spanish), but i didn´t translated the tutorial yet (i forgot it), i´ll do it, so the controls are:

    On the right of screen:

    Touch to jump

    On the left:

    touch and, holding, move to right: the character runs more

    touch and, holding, move to left: the character runs slower

    touch and, holding, move to down (jumping): character falls fast

    double touch: attack (with shield), push objects and enemy

    If you like it, please, rate it well.

    Enjoy!

  • How can i integrate Google Services on Web View app?

  • Hello TiAm!

    I have the same problem, i want to use google play services on my game exported with cordova-> intel xdk-> crosswalk

    it doesnt work.

    is your game working well???

    thank you

    (sorry for my english)

  • How do I to use GooglePlaySevices exporting with cordova->intel XDK?

    When i export to .apk GooglePlay doesnt work

  • When i export to Cordova->Intel XDK for upload to Android, the Google Services doesn´t work. If i export for HTML5 an i upload to my hosting, it works fine.

    I go to explain what i do to export Android. Maybe i do something wrong.

    1. i copy and paste from game services ->vinculated aplications->android, ID aplication and ID client Oauth2. Copy the package name too.

    2. Then i export as Cordova

    3. i open intel XDK ->start a new project-> i choose folder and write a project name.

    4.a dialog appears with options:

    source directory -> (i dont write anything)

    cordova hibrid app project? -> i select YES (im not sure if i do correctly)

    game project? -> i select NO (becose i don´t know that i have to write)

    5. i do clic on the top, left of screen for options.

    On standard plugins(on the left): i select all of them

    On Custom plugins (on the right): GooglePlay Game Services and then i paste the aplication ID (not the OAuth2)

    6. Then on "build settings", i fill the android-crosswalk section (i fill this just in case, becose i sign and align the apk with other method):

    APPID ->es.juegos.ypc

    /name, etc./ version ->1 more than before(ex: 0.0.7),/fullscreen, landscape/version code ->1 more (ex:6)/

    Then i DESELECT signed. Crosswalk version 10.

    7. I fill icons, etc

    8. Then i clic "build" and select crosswalk for android

    9. i download the file and i sign it with "apk signer 1.8.5". Then i align it with same program.

    10. After that, i submit the new version to GooglePlay Developer.

    11. Few minutes/hours after, the new version is ready to download. But GooglePlay services doesn´t work.

    What im doing wrong?

    Thank you so much!

  • i use this:

    on hi-score request success ->add subevent ->System, Repeat -> Count: GooglePlay.HiScoreCount.

    Then u have to create a text object.

    use this action for the repeat event:

    Add action-> Select the text object and then "append text"(not "set text")

    GooglePlay.HiScoreRankAt(loopindex)& "- "&GooglePlay.HiScoreNameAt(loopindex)& " "&GooglePlay.HiScoreFormattedAt(loopindex)&newline

    With this u have a rank.

    ----------------------

    Anybody have an idea about my question?

  • No, nothing.

    it doesn´t do anything.

    i go to explain what i do. Maybe i do something wrong.

    1. i copy and paste from game services ->vinculated aplications->android, ID aplication and ID client Oauth2. Copy the package name too.

    2. Then i export as Cordova

    3. i open intel XDK ->start a new project-> i choose folder and write a project name.

    4.a dialog appears with options:

    source directory -> (i dont write anything)

    cordova hibrid app project? -> i select YES (im not sure if i do correctly)

    game project? -> i select NO (becose i don´t know that i have to write)

    5. i do clic on the top, left of screen for options.

    On standard plugins(on the left): i select all of them

    On Custom plugins (on the right): GooglePlay Game Services and then i paste the aplication ID (not the OAuth2)

    6. Then on "build settings", i fill the android-crosswalk section (i fill this just in case, becose i sign and align the apk with other method):

    APPID ->es.juegos.ypc

    /name, etc./ version ->1 more than before(ex: 0.0.7),/fullscreen, landscape/version code ->1 more (ex:6)/

    Then i DESELECT signed. Crosswalk version 10.

    7. I fill icons, etc

    8. Then i clic "build" and select crosswalk for android

    9. i download the file and i sign it with "apk signer 1.8.5". Then i align it with same program.

    10. After that, i submit the new version to GooglePlay Developer.

    11. Few minutes/hours after, the new version is ready to download. But GooglePlay services doesn´t work.

    What im doing wrong?

    Thank you so much!