giffary19's Forum Posts

  • 9 posts
  • JeyDotC can you reupload the this modded behavior please ?

  • i'm just new here, so how to use it and what the usability of this plugin ?

    so my game is top down based, in case i just want to set some layer with scale = 1.5, i already add scroll to behavior to camera object, but i can't see my Player Character, can this plugin help ?? thank you

  • okay let's make it simple

    my game is top-down based

    window size: 1024x600

    layout w/h: 1280x 1020

    i have some layer called ("BG,Game")

    in my case, i want to set some layer with bigger scale, so i set

    "BG" scale to 1.5

    "Game" scale to 1.5

    and now, i cant see my Player's character, i've try to add "scroll to" behavior on Player, but it doesn't seem to work,

    any suggestion ?? please help.

    Thank you

    how to make the camera object follow the player which some layer have a bigger scale ?

  • i already add condition trigger once

  • so the story is, i have a globalvariable "MISSIONCOMPLETE" with the initial value is 0.

    if the MISSIONCOMPLETE value is 3, then the player can go to the next stage

    to add the value:

    1. player must overlap the object

    2. player must touch the object

    so the question is:

    1. how do i add the value only once every trigger ? i mean if the player overlap the object more than one time, MISSIONCOMPLETE just add 1 value (without destroy the object)

    2. how do i add the value only once every i touch the object ? i mean if player touch the object more than one time,

    MIISIONCOMPLETE just add 1 value (without destroy the object)

    dropbox.com/s/5hn9ctiyamnfw0x/tanya.PNG

    please help , thanks before

  • excuse me sir Kyatric, i want to ask, how to use your dialog system without using spritefont ? i just try to change it to text(object), but still no luck, thanks before

  • dieblume86 ,can you make an example how to save instance and load it to another layout using arrays ? thx before

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  • HI, i'm just new here

    So, i want to ask, how do i save my instance variable and load it to another layout,

    i mean, imagine on the first layout you have a character with a health as an instance variable, with value 400.

    as you play the game the character health was decreased by defeating some enemy, and now the value is 370.

    the problem is, how to store the value (370) of health (instance variable) on first layout to the second layout

    thanks before.

  • Excuse me, can anyone re-upload this plugin? Thanks

  • 9 posts