georgeterme's Forum Posts

  • 5 posts
  • When I navigate to a template, the assets that are SVG, for a second, are shows blurred and then they get their normal quality. Is this an SVG bug or some setting? Thank you

    Tagged:

  • You do not have permission to view this post

  • const characters = Array.from(localVars.word)
    const currLetter = characters[localVars.currentWordLetterIndex]
    let stone = runtime.objects.letter_stone.getFirstPickedInstance()
    stone.instVars["letter"] = currLetter
    console.log(stone.instVars)

    this code works, and console print the currLetter. But when assessing this instance var in the future, the value in undefined. I dont change this value anywhere after this point. To prove this doing this:

    localVars.stoneLetter = currLetter
    

    and then

    setting the letter text from normal Action, does the job

  • 1. Does the freelancer have to have a license or the company he makes the game for?

    2. Can he have a Personal license? If I understood correctly he is considered a business, so no.

    3. If the freelancer has a Business license but at some point stops renewing, what happens to the games the made for the costumers. Can they still use them, even without an active license?

    Thank you

  • Thank you for the reply. Canvas in Phaser is used when WebGL is disabled, I think.

  • I come from Unity where WebGL is broken on iOS browsers. Should I expect any issues in C3?

    Does C3 roll back to HTML canvas if WebGL is not supported (like Phaser3 does)?

    Thank you.

    Tagged:

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • 5 posts