geoargames's Forum Posts

  • 8 posts
  • My export works fine on every device except an android 3 tablet. Its bot showing all sprites. I don't know what the problem is or how to fix it. Any suggestions?

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  • Thank you so much, sorry for the misunderstanding

  • That's not really what I meant, how do I make the random words picked to match with the next layout. I need to advance random values to match the next layout.

    I attached my test project so you can have an idea of what I mean.

    dropbox.com/s/q661gc0p064s3rw/Testing.c3p

  • This is what my Event Sheet looks like and I just want the random items picked from this list to be called from in another layout. So if chips got picked to be in my random list here then the image of chips will be picked from the next scene layout.

  • So I have a shopping game, where I grab 3 words from a random list portray it on the layout as a shopping list. What I want to know is if there is a way for me to transfer that data to the next screen so, they can pick the images on the next layout that match the words from the previous scene.

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  • I don't know where to start, I thought it might be easy but just can't find anything about it.

    is there a tutorial that I could look at just to get the basic understanding?

  • Im trying to create an aspect of my game, its a shopping game wherein one scene it has a "shopping" list and then in the next scene you have to pick the objects matching what the list had. There will be ten levels and each level will have one more item added to the list.

    What I want to know is if I can make this list randomised, so it picks a random number of items to put on the list. That also matches the next scene.

    If this inst possible, I just want to know. Or if you could lead me to a tutorial on something like this, that would be great :D

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  • I have a game im remaking for someone and they have a system where the player gets a list and selects the objects from the list. It has ten levels with more objects on the list at each level. What I'm trying to do is find out how I can make it so when the player selects all the correct objects they go to the next scene.

  • 8 posts