GEEKEV's Forum Posts

  • JLH1964 Shack iceangel

    Thx for super long and detailed advice.

    You know what's the shocking part? I didn't even do first tutorial yet lollll

    I will try to work hard not to let you guys down hehe

  • If the file is big, check your graphics, transparencies and FX, maybe there is something that is eating up a lot of space?

    you mean during the intelXDK process?

    Thx anyway for reply hehe.

  • um anyone know better solution in this?

  • use winrar , it works for me.

    what do you mean? user 'winrar' to make APK file lol?

    And, other guys, is there any better solution by now to reduce APK file size and performs good in all different mobile device?

  • thanks for pointing

    BTW, intel XDK not supporting admob and IAP yet?

    cannot ?

  • is it possible to remove 3 seconds of ludei intro screen when I build APK using cocoonJS?

  • I tried cocoonJS and size became 7MB from 19MB that's good part

    but cocoonJS added 3 second intro of ludei and seems there's no option to remove it.

    If cannot remove that's really joke lol

    I'd prefer to pay rather than having 3 seconds of other brand intro in my game.

  • Beaverlicious

    Thx for comment bro. I'm concerned about file size coz my app should land in poor internet connection (bad speed) countries like SEA haha. Of course 20MB is not a big deal at all in US UK like that.

    gonna try phonegap now and update soon

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  • GEEKEV

    It stays almost the same as you export it as just a html5

    mrnannings

    wow so serious???????????? omg I should try now.

    check my post above. I just tried cocoonJS and file size became about half

    but seems like cocoonJS is buggy everywhere from mobile launcher

    and I hate 3 seconds of ludei intro lol

  • update:

    I tried cocoonJS to build APK and just got download link to my email.

    They gave me 2 version of APK which are,

    googleplaystoreV3_debug_signed ---> 9.3M

    googleplaystoreV3_release_unsigned ---> 9.3M

    still not sure what it really means the signed and unsigned but file size became half!!!!!!!!!!!!!

    but another bad news is performance seems worse than intel XDK

    and most of all they put ludei intro screen for like 3 seconds ROFL (who the fuck wanna build with it lol)

  • mrnannings

    Thanks for phonegap info

    but how much will it decrease?

  • BluePhaze

    Thx for giving me more clue about this

    So using which way (cocoonJS, XDK or phonegap?) I can get the smallest file size of APK?

    I made an APK (the first shooting monster tutorial) with intel XDK and

    WTF APK file size is 19MB LOL (I think it supposed to be like 2MB only)

    Which way is the best way to get APK with smallest file size and how much I can reduce?

    Please help me :')

  • GameThirsty

    so later even though I scale up my app the file size will still about the same. thx for info

    Joannesalfa

    java for android.. sounds very hard lol

    I already gave up learning unity and even corona sdk haha

    jayderyu

    thanks for pointing that a plain unity project file size is already about 7MB.

    So, actually most C2 developers makes games with C2 for web??

    They hardly make games for mobile coz of huge file size?

  • thanks Joannesalfa

    is there any other way to make APK file not using intel XDK?

    it makes file size too big

  • hi guys,

    Here's C2 newbie Kevin, just finished first tutorial (shooting monster)

    and managed to make APK using intel XDK (to put and see in my galaxy S3)

    and it gave me 2 different APK files one for arm and other one for x86.

    But, I just got damn lolled at their file size.

    ARM APK = 17.4MB

    X86 APK = 19.0MB

    really???? for this simplest game?

    or did I do something wrong?

    Please help me in this issue. As far as I know, this app should be less than 2MB seriously lol