Tried that before posting the question was still having the issue.
Used another game we made that worked and it looked like as long as I didn't make a reference to the "Audio" plugin on "onStartLayout" it worked fine.
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We have a game that seems to be playing audio fine everywhere except on iOS browsers. Desktop browsers and Android work fine but iOS browsers don't play audio. We play videos before the game itself and those videos and audio play fine but when the game starts there is no sound.
I know this was an issue in the past but can't seem to find the fix for it.
iOS version : 12.1.2
Construct2 Version : 265