Frap1K's Forum Posts

  • Okey, did the image work on 1st page? LittleStain

  • I mean like I have the 2nd zombie as a clone so if I kill the real zombie the clone dies with him together .

    Im trying saiyadjin answer right now, might work.

    But I have hit boxes so if zombie hit in the circle >> play animation 1. If zombie hit in square zombie play animation 2 Will this still work saiyadjin?

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  • ok here it is - upload.ee/image/4712865/Untitled-1.png

  • I thought I cant post links .. sorry! But here it is...

  • So there is no other way without spawner? Because I really wanted to just place the zombies on the map but they keep repeating what the real enemy does, so if I kill one of the zombie all of them play the death animation and die... I'm not very good at understanding where and what to press in construct 2 guys sorry ( Still Learning) Thanks for future help!

  • Hello everybody I'm just wondering is it possible to create enemies with out a spawner? Because when I kill one of the enemy all of them die (instantly). Is there any way to add ID or something like that so they are not attached (not duplicating the other enemy sprite?

    Thank you!

  • Hey everybody I'm having the same problem with the bullets I followed step by step what wrote but I'm having difficulties finding this :

    Add a second condition to Mouse click fire bullet (right click on, above or below the little green arrow on left side of condition space and select add-new condition)

    that condition will be hasFired=false.

    Is it me or there is something wrong?