fongka2's Forum Posts

  • Use tilemap object

    ----

    Every 1sec

    Set tile map tile to random tile

  • > 1:use crop not Letterbox scale, Scale inner and Scale outer

    > 2:use viewport not screenhight/planform

    > 3:anchor is good

    >

    Are you sure that Crop is the way to go? Because it doesn't really seem to work out well for me.

    Also, where do I find the Viewport and Anchor? Are these system expressions or a configuration options?

    Viewport system expressions

    Anchor /pin/bullet

    -----

    Viewport is the only way you can make your game fit all of drvice/screen

    Make your UI likethis

    Set button.width=viewportright(0)>viewportbottom(0)?viewportright(0)/10:viewportright(0)/5

    Set button.x=viewportright(0)>viewportbottom(0)?viewportright(0)/10:viewportright(0)/5

    Then your game will fit mobile and PC

  • As described in this tutorial, you can use the Browser object to detect an update is available and then reload the game to start using the update. This means even on the first play back you can get them playing the latest version.

    Thank you so much!!!!

    But anyway I hate this so much

  • JSON from the browser=Browser.QueryParam

  • So if the player was right in the middle of a multi jump sequence (with the physics behavior for movement) and I use this method to pause... when the player exits the inventory will the rest of that physics jump sequence continue right where it left off?

    IDK what your game like

    maybe you should upload capx for me

    and i edit

    and upload

  • object moving not layout moving

    pin all of object to one Controller

    and move that Controller position

    player don't move,player only follow mouse.x.y to angle

  • 1:use crop not Letterbox scale, Scale inner and Scale outer

    2:use viewport not screenhight/planform

    3:anchor is good

  • this is not ctrl by C2

    this is ctrl by cocoonJS/intelXDK like

  • scirra wanna to ctrl all of your background run/freeze/time etc

    so..i suggest you may take a snapshot for pause the game

    when click inventory button

    snapshot canvas

    when snapshot done

    go to layout(inventory)

    background image load as canvassnapshot

    add FX to background image

    show inventory

  • Just open the Chrome console (ctrl+shift+J) and it tells you what it's doing, e.g. checking for an update, downloading an update, then it tells you when the update is ready. After that hit refresh and you get the latest version. It should be pretty straightforward.

    the problem = user browsing my game

    and keep playing old version

    I suggest everytime when game start,check the appcache md5/size etc

  • someone same?

    i remove this s**t everytime

    feel Trouble!

  • many f__kin bug C2 with nodewebkit

  • >

    > > 2 images is the easy way.

    > > Better way would to use 3rd party software - SPRITER

    > >

    > tHANKYOU

    > anyway i wish a ways you can use only one image

    >

    When i say 2 images.

    I mean 1 sprite, with 2 image frames.

    So when dead you set sprite animation frame to 1.

    i know what you say

    just don't like this

  • http://hkfcp.com/test5

    Casual enter id and pw,then check the Friend button

    if this work on your ipad 3

    i send you my capx

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  • 2 images is the easy way.

    Better way would to use 3rd party software - SPRITER

    tHANKYOU

    anyway i wish a ways you can use only one image