Fluffle's Forum Posts

  • thankyou for helping! and i tried adding 8 direction and solid behaviors to my character, but this did not help it.

  • hi!

    im making a game where the background is the floor, and everything is 3D. the character moves around on the floor/ background, and the 3d blocks around it are walls of a maze. to do this, I made the blocks solid, and the player is controlled with the wsad keys. however, bc the character moves around on the background(floor) not the blocks, it doesn't have the platformer behaviour. this allows it to move thu the solid blocks, or at least i think it does. any ideas on how i could fix this so that the player doesn't run thru the solid blocks?

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  • hi Arcimboldo! don't worry, I have the same problem with my characters. have you tried not using the behaviour, but instead coding the keys themselves? here's an example of how i make my characters move-

    on (key) clicked > (character) move 5 pixels at angle (direction you want the character to move) .

    you could use this to make one of the characters move with the wsad keys, and make the other character move using the 8 direction behaviour.

    really hope this helps!

  • the best i can think of is that ur hilighting things and accidentaly deleting them..you could try checking for glitches or viruses on ur device, even checking ur internet connection might help, if not, maybe the device is just old? try asking one of the owners of construct if there is a bug. if i see anything that might help, ill let u know (:

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  • i have several spites, and im hoping to make it so you can click on them (or tap them) and a tick sprite will appear in the corner of the sprite.

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  • :D ur welcome!

  • I made you a quick tutorial video for creating a progress bar:

    https://youtu.be/FM0uJ0g7ueY

    its great thankyou!

  • have you tried doing something like

    player > on collision with wall > player moves to co-ordinate *

    if you get what i mean. you could also add solid/jump-thru behavior to wall, if you havnt already.

    *above wall

  • i wanted to make it so that the player can choose how many sprite clones there are, click done, then go to next layout and that number of clones is waiting for them. i have a text input box and a sprite that sends you to the next layout on click/tap so far.

  • i will try it out

    thanks

  • thakyou that is a great idea1

  • thankyou so much! i will try it out

  • i just dont know how to colour a button or change the text

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  • you could try adding the event restart layout (system, layout)

  • ty for helping! it is just a grey rectangle

    i cant add a screenshot