Filojiston's Forum Posts

  • 5 posts
  • Use array if indexing data if you prefer hash table style. Alternatively use dictionary object if you just want storing keyword/name and it's definition/description. Calling string from dictionary is pretty straightforward, you call the "key" name and you get the value it's defined. While array use number to get value based on index position. So yes you can change any text (or variable value) referring to certain word or description.

    Thanks a lot!

  • I'm working on a clicker game, my game has lots of Name and Description of items and I don't want to add texts off the screen and write on them. Is there any way to spawn text objects on a objects image point and change it with the spesific Name and Description that has been storaged in a array or something?

  • You can make the diamonds disapper if user plays a map again. So player only gets diamond once in the same map. -I can help you through Discord (Craera#3644)-. To do that

  • Don't use pin behavior to pin something on your screen, use Anchor Behavior for that

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  • First of all, it's not clear. I can help you if you can describe your problem on your language.

    I can see that some of the objects are following your character and some of them don't.

    There is a behavior called "Anchor", this behavior makes the sprites being at the same point that you decide on your screen. Delete this if you have that behavior on that objects.

    You can use 8 Direction movenemt to make an object to follow your character. I can teach you that if you want to learn that.

  • 5 posts