fearfulelephants's Forum Posts

  • Hello the admob sdk is changing

    Beginning Jan 23, 2018, Google Mobile Ads SDK versions older than 7.0.0 for Android and 7.0.0 for iOS will no longer be supported. Publishers with these older versions will not be able to serve ads in their apps(s). Please ensure that you have upgraded to the latest version of the Google Mobile Ads SDK.

    I am hoping that construct ad plugin is also updated according.

  • So you mean to say 14.0 should be my version and not 14? Previously it worked as my version was 13 previously

    Nepeo

  • Hello folks,

    I am trying to export the game/application I made using Construct 3 and now when I try to export as Android Cordova I get the following error

    "Please make sure your project has an app ID in the form com.mycompany.myapp, a description and a version set in Project Properties before exporting to Cordova"

    I already have all those as its an old app which has a current running version on google play. Can someone please help

  • Yes it's Set CSS style, font-style: italic or font-style: bold.

    That will perform operation on entire text. I just want few words and not entire text. Do you mean if I add in tags just like how we add tags in HTML ?

  • And how do you know it was a C2 game? Also what game are you talking about? Also who should be sending you a redeem code and why?

  • Hello Folks,

    When I package the game and run it (android or chrome), my game gets stuck on 77% a lot and then takes a lot of time there before starting. Is there anything I can do to make it load faster?

  • Hello folks,

    My question is if I am writing a paragraph in a text box, is there a way I can italicize or bold some words of the text?

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  • What is DT?

    If you meant implementing timer then

    1. Create a global variable called timer

    2. Add event for System -> Every 1 second

    3. Add action for above event System -> Add to -> timer + 1

    4. Add event System -> Every tick

    5. Add action for above event Textbox -> Set Text -> timer

  • This is fixed post r54 update. The cause was minifying the script had some issue.

  • This is fixed post r54 update. The root cause was construct not recognizing uppercase file name.

  • Hello Folks,

    I have created a Quiz application with all the questions are in a text file. I have downloaded a font as well. I exported my game for testing to an android device and when the game launches it does not find a text file. Because of it there are no questions displayed. The font is getting displayed currently so does the sound of the game.

    Has anyone faced a similar issue? What should I be doing for my game/android device to pick that text file.

  • I was also having the same issue with the latest version; I managed to fix it by deselecting all the optimisations on export (minify, deduplicate images etc).

    If I get a chance tomorrow I'll try and get a minimum reproducible and submit it as a bug.

    You are absolutely right. I deselected all and it worked like charm.

  • I've uploaded my game, to my website but once i try playing the game its just a blank screen on browser. Anyone that maybe know why?? If you want you can checkout my game on http://www.adn2017.ga and then choose Sketch

    I am having the same issue. Did you fix it out?

  • Black Screen happens to me when there is an error somewhere in my events.

    e.g.:

    RegexMatchAt("somestring","[","") > > because "[" is not a valid Regex. > > There are some other reasons where a friend of mine had a blackscreen too but i don't remember what it was. (maybe it was infinitely spawning sprites in one frame or something) > I created a brand new application and the same thing is happening. So I am pretty sure this is not because of an error. I will still debug and see whats happening. This is only on Android, I can run the same application on web