farsmile90's Forum Posts

  • :)) children trick, i've never answer the mail like it.

  • Jayjay Your game look awesome :D it's bring me back to my childhood. Love the game.

  • I'm always making and design graphic with flash then use them to creat game in C2.

  • Look like you posted your topic in the wrong place, go to " How do i" section: scirra.com/forum/how-do-i_forum45.html

    But first i want to ask you, what kind of game you make ?? (platform, rpg, puzzle etc...??)

    If you use physic, the R129 released support native box2d in cocoonjs, upgrade to r129 and try your game again, the performance with physic will increase with great result.

    Feel free to email me:

    thigictswl@gmail.com

    I have a lot of experience about performance.

  • Read again the R129 note: "known issues are 'disable collisions' doesn't work, and it doesn't currently work if minified (be sure to untick 'minify script' on export for the time being). However you can still give it a go and see how it works out for you."

    I try a simple physic example by ashley, with 20 object falling at one to the ground, it's still very smooth with 6x fps, i'm double and double the object about 100-150 objects, it's still 62 fps, i'm using galaxy s2 to testing it... I'm F**king happy right now :(( !!

  • Physic not work in r129, i made a simple test physic and export to cocoonjs to test a boc2d native, but it's has error and just black screen.

  • Once ludei release version support Webgl, will performance of the game made with c2 getting better ??

  • :)) yeah, you never die in this game, i made the game about to show some c2 effect, physic etc...

  • I'll try that, hope it's work for me... I'll report back to you, too.

  • I don't know the problem come from construct or cocoonjs, trying many time to change my code and fix the problem about suddently drop fps, but failed.

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  • I'm tested my game with Samsung Galaxy s2 and galaxy s3 via Cocoonjs by ludei, now i'm in the same trouble.

    My game running good in galaxy S2 with fps range 55-66 all the time, but with galaxy S3, after testing a few minutes, the fps drop to 38-4x fps and i really don't know why... I think galaxy s3 with powerfull hardware than s2 can run even smoothly.

    I'm tested 2 of my games, galaxy S2 work fine and game run on Galaxy S3 always drop FPS in a few minutes, from 6x to 4x. I try anythings i can to change my code and etc to fix the problem... But it's still happen. I'm about to release my game to google play.

  • zenox98, Thank bro so much ! it's work, after del the line cause problem, i'm finally open my project. It's solved.

  • Ashley, i have a huge problem with my project, i don't know if it's a bug or not, but after i saved my project and reopen it, i have this screen pop up and crash me out of construct.

    <img src="http://i1163.photobucket.com/albums/q546/farsmile90/aaa-2.jpg" border="0" />

    It's nerver happen before after i'm upgraded to R125.

    I backup the file but it's can't open too. It's make me really nervous, because this project is very important for me.

    SOLVED !

  • retrodude, it's work for me now.

  • ramones, thank god ! you understand me... it's work. Thank you, thank you.